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NPC Generator

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Advanced [show]


Xanaphia Cithreth, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a tan costume with the symbols of the sun god on her torso. Her broad hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the west; and she is not mentally stable, and does not behave rationally

Ideals: Passionate, Justice, Entrepeneur. Flaws: Ugly, Insane. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Xanaphia Cithreth, Female Elf Sorcerer 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2900 sp.


Social Check DCs


Brakka Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she tends to wear a large white jacket. She has slicked back brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has always had a great fascination with Human culture. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miner arts, while her father instructed her in etiquette, music and courtly manner. Brakka liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Logical. Flaws: Insane, Racist. Bonds: Rich, Nature. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Brakka Beckwith, Female Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Sannl Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her skin is fair and her fingers are delicate and long. Her chestnut hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irascible and easily irritated. She takes great joy in being the best Stableman in town.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Sannl Deepdelver, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)7 (-2) 10 (+0)9 (-1)
Skills Athletics +3, Nature +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 sp.


Social Check DCs


Ghesh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His gold crest is unkempt and raggedy. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Barrister for hire.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Terse, Antagonistic. Bonds: Poor. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Ghesh Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Merihim Charm, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. He has gleaming, smiling white eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a dire rats raid, leaving Merihim alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Ideals: Persistence, Opinionated. Bonds: Attractive, Religious, Enemies. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Merihim Charm, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 gp. 1 Masterwork manacles.


Social Check DCs


Curran Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of magic around his neck, and a sword on his belt. He has moderate length chestnut hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. In his 15th year, his parents were killed by a goblins raid, leaving Curran alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Curran Littlefoot, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 sp. Moss agate (5 gp).


Social Check DCs


Shump Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His tied-back hair is chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Athletic. Flaws: Ugly, Shy, Selfish, Mundane. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Shump Conway, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears suspenders and grey workpants. Her shirt is green, and she wears a heavy grey leather apron most of the time. She wears a colorful flower in her silver hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.

History: She was born in the north. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and a rival would like her out of the picture

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Sannl Trueblood, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. Azurite (9 gp).


Social Check DCs


Morkral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.

Personality: Morkral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Morkral reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Masseuse job and began his own company from there.

Motivation: To be a Barkeep again.

Ideals: Artistic, Gifted. Bonds: Attractive, Military, Job. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Morkral Foamtankard, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. Onyx (20 gp).


Social Check DCs

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