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NPC Generator

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Advanced [show]


Fulbar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His auburn hair is knotted and matted. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Religious, Criminal record. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Fulbar Goldfound, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)15 (+2) 7 (-2)12 (+1)
Skills Medicine +0, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp.


Social Check DCs


Gerbo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a tan and red handkerchief worn on his right side. He keeps his brown hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Doctor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and he is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Insane, Secretive. Bonds: Attractive, Job, Has a crush. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Gerbo Timbers, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 5 (-3)9 (-1) 11 (+0)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Carnelian (30 gp).


Social Check DCs


Nicor Charm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears black leather gloves, a black jacket, and tight pants. He keeps his long blue hair kept up in a rat tail. His gold unseeing eyes seem to look past you.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Nicor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Disease, Insane. Bonds: Poor. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Nicor Charm, Male Tiefling Sorcerer 3
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 90 pp. 1 Average lock.


Social Check DCs


Skirt Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her kukri. Her brown fur is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in the north. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Ugly. Bonds: Criminal record, Religious, Immigrant. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Skirt Of Storm, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp.


Social Check DCs


Anselm Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is thinning but still full. His brown eyes dart from person to person.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Gardener business at a young age. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Persistence. Flaws: Insane, Fearful. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Kelsey, Male Human Sorcerer 2
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3000 cp.


Social Check DCs


Rangrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His hair is blonde and very short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: Born in the south to a Miller, Rangrim learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Miller. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and further expansion of business

Flaws: Addict, Mundane. Bonds: Job, Family. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Rangrim Loderr, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)10 (+0) 6 (-2)9 (-1)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs


Griselda Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a Stetson hat to hide her balding. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Rich, Attractive. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Griselda Cholmondeley, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)17 (+3) 14 (+2)11 (+0)
Skills Deception +2, Stealth +0
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Beloril Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple grey robe with yellow stripes complete with hood. His long chestnut hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Beloril grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beloril. After a long history of fighting, Beloril and his spouse have recently divorced.

Motivation: He has decided he is irredeemable.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Beloril Frostbeard, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 6 (-2)12 (+1)
Skills History +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Lamlis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He carries a battered glaive and tarnished nunchaku as well. He has done his best to style his blonde hair to look like a famous performer. He has a dull look in his blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Family. Occupation: Server

Voice: Stutters

Attributes [hide]

Lamlis Wasanthi, Male Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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