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NPC Generator

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Advanced [show]


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his warhammer always slung over his shoulder, and he perpetually has his warhammer ready. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Zook Ironhide, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Aym Care, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a black tunic with grey highlights, and long blue pants that bunch up around her shoes. She wears a deerstalker hat to cover her moderate length brown hair. She has several tiny sapphire earrings on each ear.

Personality: Aggressive, abrasive, and angry, Aym embodies much of what other species detest in the Tieflings. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Aym was raised in a hard working conservative environment. Through the years after Aym was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Aym's mother didn't care for her much, and the feeling was mutual. She has never given up on her singing dream.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Aym Care, Female Tiefling Sorcerer 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Darrow Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his glaive, and his gloved hand is found clutching a glaive. His golden hair is thinning but still full. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Darrow began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by orcs. Darrow was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Mundane, Disease. Bonds: Enemies. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Darrow Thorngage, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Elegant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, blue shirt, and grey tie. He has a moderate pudge and is not very fit. His gray fur is singed and shortened. His eyes, though not visible through his cowl, are copper.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal writing training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Elegant Candle, Male Tabaxi Sorcerer 4
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 27000 cp. 1 Masterwork Common Melee.


Social Check DCs


Matilda Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her auburn hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: She hates Humans with a passion. As such she is filled with self loathing. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a wizard, Matilda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Fletcher job and began her own company from there.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Flaws: Racist. Bonds: Attractive, Religious, Mentor, Job, Adventurer. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Matilda Hallewell, Female Human Sorcerer 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Ida Birkenhead, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Bellfounder. Her white hair is braided into rings. Her eyes are violet and catlike.

Personality: She has always had a great fascination with Halfling culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and to be a hunter again

Ideals: Joker. Flaws: Racist. Bonds: Religious, Adventurer, Job. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Ida Birkenhead, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. Freshwater pearl (8 gp).


Social Check DCs


Odorr Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears his auburn hair up in a very large beehive style do. He has a dull look in his green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Herbalist for hire.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Odorr Merton, Male Half-Orc Sorcerer 3
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)15 (+2) 6 (-2)8 (-1)
Skills Medicine +0, Nature +4
Senses Passive Perception 8
Languages Common, Orc, Halfling, Giant
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Halander Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His golden hair is lengthy. His fierce brown eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal poetry training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family.

Ideals: Artistic. Flaws: Mundane. Bonds: Family, Rich. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Halander Tosscobble, Male Halfling Sorcerer 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 80 gp.


Social Check DCs


Engong Yeardley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large black mantle and cape that has been intricately interwoven into her grey robe. With wild auburn hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has all her life been fascinated with writing.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Mortician responsibilities is difficult; and expand her business

Ideals: Opinionated, Artistic. Flaws: Addict. Bonds: Poor, Job. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Engong Yeardley, Female Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Terran, Draconic, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 210 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (60 gp).


Social Check DCs

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