River Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears professional attire. Her black fur is lengthy. Her yellow unseeing eyes seem to look past you.
Personality: She dislikes all the random violence that takes place in the south. She enjoys reading and quiet.
History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Pacifist, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Infernal, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Great Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a broad hat to cover her moderate length cinnamon fur. She is baby faced.
Personality: Her tongue was cut out and she uses sign language. Great is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Great lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. By chance she met her brother recently and the two have been together since.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Family. Occupation: Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp.
Bimpnottin Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of clubs on her belt, each one with a sapphire on the hilt. She wears her chestnut hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: While she acts the brute, she is far gentler than she would appear. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Bimpnottin was born the youngest of three triplets. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Doesn't want to be a Hunter and was forced into it by her family.
Ideals: Fighting, Entrepeneur, Justice. Bonds: Family. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 gp.
Erdan Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Erdan was left his father's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Sabotage a competitor; and expand his business
Flaws: Shy. Bonds: Attractive, Rich, Military, Job. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 6 (-2) | 7 (-2) | 6 (-2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10 pp.
Agatha Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. Her brown hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Agatha was raised in a hard working conservative environment. Agatha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now owns her own business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Masseuse
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. 1 Masterwork Light wooden shield.
Seraphina Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a white tunic with green highlights, and long tan pants that bunch up around her shoes. Her blonde hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She speaks before she thinks and is too direct. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Seraphina lived on a farm with her father, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has a rivalry with the Church that dominates her actions; and find a way to reverse the transformation of her brother
Flaws: Impulsive, PTSD, Secretive. Bonds: Attractive, Family, Religious. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 250 gp.
Shax Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her silver hair in a flapper bob. She wears an eyepatch.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Depressed. Occupation: Performer
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 4 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. 2 Antitoxin. 7 Acid flasks. 4 Tanglefoot bags.
Unvera Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in blue turtlenecks beneath a red coat with grey slacks. She wears a colorful flower in her black hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: A deeply religious woman she believes everything happens for a reason. She is skeptical of what others tell her and is slow to trust.
History: She was born in the west, but her parents moved at a very young age to the north. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Shy. Bonds: Attractive, Religious, Immigrant, Enemies. Occupation: Masseuse
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Lapis lazuli (6 gp). 1 Masterwork Uncommon Weapon.
Tordek Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown deerstalker hat and brown clothes. His chestnut hair is matted, messy, and big. His eyes are gray and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He is unsatisfied with his job; and he feels threatened by others
Flaws: Ugly, Shy, Fearful. Bonds: Religious, Criminal record, Job. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
