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NPC Generator

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Advanced [show]


Thokk Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy white pantaloons and a yellow scarf. He is bald on top and has large golden tufts of hair around his ears. His eyes are a pleasant blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of western immigrants he idolized his mother. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Antagonistic, PTSD. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Thokk Bradshaw, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)8 (-1) 14 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Ar-Kaius Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white trousers with green and violet striped suspenders. He wears various colorful collared shirts. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is smooth and relatively long. His eyes are green and beady.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Ar-Kaius was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Kaius fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Gifted, Logical, Persistence. Flaws: Ugly. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Ar-Kaius Shirley, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 16 (+3)7 (-2)
Skills Medicine +5, Performance +0
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork manacles.


Social Check DCs


Trail Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel tunic with blue highlights, and long brown pants that bunch up around his shoes. His yellow fur is kept up in a ponytail inside a broad hat. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trail was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Bellfounder.

Motivation: Expand his business; and further expansion of business

Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor, Family, Job. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Trail Fang, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp. Amber (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Torgga Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman usually wears her grey robe and has her halberd always slung over her shoulder. She is muscular with a powerful set of arms. Her head has been shaved. Her eyes are a pleasant violet.

Personality: She is happy with her job as a Adventurer. She turns her eye from what people do, preferring to live and let live. She never wears the same outfit twice, unless she absolutely has to.

History: Torgga lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Adventurer and found it very stressful. She hasn't been sleeping well lately.

Motivation: To be a Locksmith again; and regain custody of her daughter

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Family. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Torgga Orcfoe, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Gnoll, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 150 pp.


Social Check DCs


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man dresses in white turtlenecks beneath a violet coat with black slacks. He has a small bristly mustache and wavy golden hair. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Professionalism, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Hupe Tealeaf, Male Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 17 (+3)15 (+2) 15 (+2)6 (-2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Celestial
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Hoshgrish Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. He sports a long brown beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family Hoshgrish was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hoshgrish decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Antagonistic, Secretive. Bonds: Attractive, Criminal record. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Hoshgrish Blankley, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)6 (-2) 15 (+2)11 (+0)
Skills Nature +0, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Veloptima Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her long red hair reaches down to her waist. This green eyed westerner is not easily forgotten.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She inherited the family business which she has now maintained for 2 years.

Motivation: She is unsatisfied with her job; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Veloptima Fapplestamp, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Henry Bradly, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears just a grey suit. His silver hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. When Henry reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Henry Bradly, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)16 (+3) 16 (+3)12 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Orc, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp.


Social Check DCs


Travok Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. He has a penchant for wearing a ring with an oversized emerald on his left hand. With a patchy golden beard and wild golden hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Travok is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Travok fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Fighting, Justice. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Travok Morigak, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 10 (+0)8 (-1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 370 gp.


Social Check DCs

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