Eleanor Vance, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her morningstar. Her golden hair is braided into rings. She has amber eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her; and she is compelled to act according to her religious beliefs
Ideals: Impeccable. Bonds: Religious, Slave, Debt. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1900 sp. Gold and topaz bottle stopper cork (700 gp). Gold dragon comb with red garnet eye (700 gp).
Kabbarg Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her white robe and has her shortbow always slung over her shoulder. Her white hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Sage business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently gotten a pet goose that steals things from people.
Motivation: To settle down with her crush; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Shy. Bonds: Enemies, Job, Criminal record, Has a crush. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp.
Ar-Pratu Landon, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He is wearing a perfectly clean shirt and pair of pants. His white hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised in a mountains tribe. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Secretive. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Heian Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears a faded coat and loose pants complete with deerstalker hat. His clothes are grease stained in places. He wears a deerstalker hat to hide his balding. His green eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Immigrant, Nature. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Obsidian (6 gp).
Emerald Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy brown fur. Her blue eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. She uses divination through singing.
History: Born in the south to a Merchant, Emerald learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She tends to her Merchant job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Blue quartz (5 gp).
Gerald Rayden, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His chestnut hair is long and unkept. His amber eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He's looking for his big break; and he would like to get married and retire
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Luthra Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears professional attire. Her golden hair is cut jaggedly and amateurishly. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Luthra was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Shipwright and was forced into it by her family; and to reunite with her absent father
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Poor, Family. Occupation: Shipwright
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. Black pearl (200 gp).
Uzza Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She typically wears black cloth garments or leather armor. She has a hunchback. She keeps her chestnut hair in a pixie cut. She wears an eyepatch.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. After a long history of fighting, Uzza and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Mentor. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Aust Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.
Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Passionate. Flaws: Disease, Fearful, Mundane. Bonds: Criminal record. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
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