Elegant In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her yellow fur has been sun bleached extensively. Her eyes are yellow and beady.
Personality: Her tongue was cut out and she uses sign language. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Elegant hails from a village terrorized by brigands. A gypsy cursed her at a young age, leading to her ugly appearance. During her travels, Elegant and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Elegant discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Elegant fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly, Disease, Impulsive. Bonds: Enemies, Adventurer. Occupation: Soapmaker
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Tippletoe Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her golden hair is matted, messy, and big. Her amber eyes are passionate and lively.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She enjoys reading and quiet.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Unemployed arts, while her mother instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Rich, Military. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. Red-brown spinel (40 gp).
Three Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. He has styled his lavender fur well, parting it to the right. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Three grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered poetry. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and regain custody of his son
Ideals: Opinionated, Logical, Artistic. Bonds: Adventurer, Family. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp. Rhodochrosite (4 gp).
Abad Light, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His purple hair is slicked back into a classic pompadour. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Savaran Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. Her rusty crest is lengthy and is close to two feet long. She has gold eyes and a black hat with a violet feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered
History: The child of western immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Mindartis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright red hair and a scraggly beard. His gray eyes are slightly larger than normal.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered
History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy.
Ideals: Entrepeneur, Logical. Bonds: Attractive, Rich, Nature. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 5 (-3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Anbera Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. Her hair is white and curly. She wears large thick round spectacles.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A true patriot, Anbera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Optimist, Logical. Flaws: Insane. Bonds: Military. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp.
Orryn Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Athletic. Flaws: Insomniac, Cynical. Bonds: Rich, Military. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1200 sp. 1 Masterwork Common Melee.
Sarai Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She dresses in collared shirts and wears a proper scarf over her head. Her hair is always cut to a buzz. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sarai was born the youngest of three triplets. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. By chance she met her sister recently and the two have been together since.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Religious. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
