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NPC Generator

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Advanced [show]


Ida Bentham, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is thinning but still full. She has hazel eyes and a grey hat with a tan feather.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a small toy that she constantly fidgets with.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Shoemaker father left her crippled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and she wants to meet her childhood hero

Flaws: Antagonistic, Addict, Disease. Bonds: Adventurer, Guardian. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Ida Bentham, Female Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 1000 cp. Bloodstone (80 gp).


Social Check DCs


Odorr Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. He has done his best to style his auburn hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Emotional, Impulsive. Bonds: Attractive, Nature. Occupation: Knight

Voice: American accent

Attributes [hide]

Odorr Marlowe, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 16 (+3)7 (-2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Orc, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp.


Social Check DCs


Egelina Garfield, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a grey tunic with red highlights, and long grey pants that bunch up around her shoes. She wears a broad hat to cover her moderate length black hair. Her eyes are brown and catlike.

Personality: Calm and collected, she is a well trained Marshal. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born the only child of a wealthy merchant. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has set out to sabotage the competition.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Family, Enemies. Occupation: Marshal

Voice: French accent

Attributes [hide]

Egelina Garfield, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)13 (+1) 16 (+3)18 (+4)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Dalgal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His chestnut hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Religious. Occupation: Architect

Voice: French accent

Attributes [hide]

Dalgal Glanhig, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 160 gp. 3 Smokesticks.


Social Check DCs


Williamina Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. Her whole body is exceptionally muscular. With bright auburn hair. She has several tiny jet earrings on each ear.

Personality: She is business-like. She takes instructions and follows them to the letter. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother

Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Rich, Family. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Williamina Blumenthal, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs


Suhnae Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His golden hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Engraver, Suhnae learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Athletic, Justice, Fighting. Bonds: Job, Criminal record, Nature. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Suhnae Ilphelkiir, Male Elf Sorcerer 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)15 (+2) 10 (+0)18 (+4)
Skills Acrobatics +5, History +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Naill Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan armored body suit, with a simple green line shooting up and back down. He wears a broad hat to hide his balding. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Naill was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Naill Caerdonel, Male Elf Sorcerer 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)16 (+3) 10 (+0)13 (+1)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp.


Social Check DCs


Maynild Darlington, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears an entirely brown suit with white socks and a vest with buckled shoes. She keeps her auburn hair in a pixie cut. She has a tattooed face.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She enjoys reading and quiet.

History: Her father raised her in a mountain cabin. Her childhood dream was to be a Scribe, but she was a colossal failure. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Logical. Flaws: Secretive, Depressed. Bonds: Job, Nature. Occupation: Mortician

Voice: French accent

Attributes [hide]

Maynild Darlington, Female Human Sorcerer 2
Medium (4'7") Human, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)11 (+0) 14 (+2)12 (+1)
Skills Athletics +1, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 180 gp. Cloth of gold vestments (170 gp).


Social Check DCs


Dalgal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a grey and green robe with the hood down, he is not a threatening figure. His brown hair is drawn into a tight pony tail with a card scrunchie. His violet eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Guardian, Rich. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Dalgal Burrowfound, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 10000 cp.


Social Check DCs

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