Howard Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and wears a fancy white suit. His long red hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.
History: When he was but 8 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Shy, Addict, Insomniac. Bonds: Attractive, Immigrant. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 12 (+1) | 5 (-3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 190 gp. 1 Masterwork Uncommon Weapon.
Sammal Art, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Unemployed uniform. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sammal took refuge in the ruined castle and found the beat up mace and armor he uses now. He then took over the family business and is one of the better Unemployed for hire.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Insomniac, Forgetful. Bonds: Job, Nature. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 6
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 3 (-4) | 18 (+4) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages
Attacks Melee +0 / 1d6-2, Ranged -2 / 1d6-4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1400 sp.
Thea Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with red colored cloaks and clothing, and carries shortbows. Her white hair is wavy and long. She has a dull look in her amber eyes.
Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a Stylist, her mother struggled to pay the bills. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has drifted from career to career and currently works as a Map Maker.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Forgetful, PTSD. Bonds: Job, Poor. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee.
Flask Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear brown pants and tee shirts. Her red fur is greasy and uncared for. Her eyes are likewise hazel.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to loving parents in a slum to the west. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has passion for adventuring and risk.
Flaws: Ugly, Shy. Bonds: Family, Poor, Adventurer. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Everburning torch.
Varis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He wears a feathered hat to cover his moderate length golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Addict, Shy, Antagonistic. Bonds: Attractive. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. Red garnet (160 gp).
Ulblyn Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ulblyn was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions.
Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Attractive, Religious. Occupation: Courier
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Giant, Infernal, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. 4 Tanglefoot bags.
Beiro Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His black hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Sculptor
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2500 sp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.
Godfrey Dudley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Flaws: Ugly, Mundane, Disease. Bonds: Slave, Rich. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Mumpena Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. She wears a top hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was taken from her home at a very young age. After a long history of fighting, Mumpena and her spouse have recently divorced.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Passionate, Philantrophist. Flaws: Antagonistic. Bonds: Slave. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
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Their contribution stands as a beacon of hope for all adventurers!
