Bolhild Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. Her brown eyes lackadaisically let the world flow into them.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: A powerful brothel owner made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Emotional. Bonds: Rich, Mentor, Enemies. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Serpent Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears pastel trousers with black and white striped suspenders. He wears various colorful collared shirts. His brown fur is heavily combed to the right. His eyes are likewise copper. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Serpent was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Serpent and his spouse have recently divorced.
Motivation: To reunite with his old friends.
Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Poor. Occupation: Crown-heir
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Halander TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white armored body suit, with a simple black line shooting up and back down. His blonde hair is matted, messy, and big. His eyes are gray.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Amber (40 gp).
Therlin Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is still thick. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Therlin will drive conversation. She enjoys reading and quiet.
History: Therlin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Barrister job now, and dutifully fulfills any obligations she has.
Motivation: To get a good night's sleep; and expand her business
Ideals: Extrovert, Logical. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 gp.
Olgoth Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Insomniac, Shy. Bonds: Attractive, Rich, Mentor. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 220 gp.
Direcris Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized green coat. His black crest is unkempt and raggedy. His eyes, though not visible through his cowl, are gold.
Personality: Aggressive, abrasive, and angry, Direcris embodies much of what other species detest in the Dragonborns. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.
History: Born in the west his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he seems to be bored by most things
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. Jet (70 gp). Silver pearl (70 gp). Deep green spinel (70 gp). 4 Antitoxin. 1 Everburning torch. 3 Tanglefoot bags.
Rezena Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a black coat over a grey low-cut shirt, and a feathered hat upon her head. Her white crest, when down, is lengthy. She is baby faced.
Personality: She loves telling others what to do and how they should feel about things. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She ran away from her former home and has been making her living as a Adventurer for the past few years.
Motivation: Obtaining odd cultural Elven artifacts is her passion.
Ideals: Athletic, Opinionated. Bonds: Adventurer, Mentor, Job. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp.
Delre Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears a worn and beaten armor, and her gloved hand is found clutching a axe. Her hair is blonde and curly. Her eyes, though not visible through her cowl, are brown.
Personality: Confrontational and typically high on some drug or another. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Delre was born in the north. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She's since become an addict/alcoholic.
Motivation: She'd like to take her coworkers down a peg; and to settle down with her crush
Ideals: Persistence. Flaws: Addict. Bonds: Adventurer, Job, Has a crush. Occupation: Herbalist
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 300 gp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp).
Sybil Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a yellow coat over a grey low-cut shirt, and a deerstalker hat upon her head. She wears a colorful flower in her auburn hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She is the product a well kept family trust fund and as such has never really known need. Like her father and her brother before her, after school she went straight into learning to become a Sailor. She tends to her Sailor job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
