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NPC Generator

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Advanced [show]


Bertram Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a red poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Opinionated, Extrovert. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Bertram Glenfellow, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)14 (+2) 10 (+0)18 (+4)
Skills Athletics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp.


Social Check DCs


Harbek Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.

History: Harbek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Poor, Criminal record, Military, Adventurer, Guardian. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Harbek Strakeln, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Celestial, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 240 gp. 2 Holy water.


Social Check DCs


Hatae Horineth, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tight fitting tan shirt and pants. Her black hair is styled in orderly dreadlocks. She has green eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hatae took refuge in the large cave and found the beat up shortspear and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Nature, Has a crush. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Hatae Horineth, Female Elf Sorcerer 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 360 gp.


Social Check DCs


Bulzo Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Bulzo Greenleaf, Male Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills Intimidation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Surina Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her crest, while still mostly black, has prominent grey streaks. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She receives visions of the future at random moments

History: Surina was born in the west. At a young age she loved to build and create. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her sister's freedom.

Motivation: She is compelled to act according to her religious beliefs; and to reunite with her absent mother

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Surina Imbixtellrhyst, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Nicholas Marlee, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He wears his blonde hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born into a rich family. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Recently he has begun working with bootleggers and crooks.

Motivation: He feels kind of lost in life; and doesn't want to be a detective and was forced into it by his family

Ideals: Joker, Entrepeneur. Flaws: Depressed. Bonds: Rich, Family, Criminal record. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Nicholas Marlee, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 7 (-2)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 8
Languages Common, Goblin, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 20 gp.


Social Check DCs


Therai Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Bowyer. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has wavy chestnut hair. His black eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Secretive. Bonds: Job, Religious, Mentor. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Therai Caution, Male Tiefling Sorcerer 3
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)6 (-2)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 800 sp.


Social Check DCs


Adran Floshem, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a broad hat to cover his moderate length silver hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adran took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He became a Detective soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Poor, Slave, Nature, Job. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Adran Floshem, Male Elf Sorcerer 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)16 (+3) 5 (-3)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 7
Languages Common, Elven, Infernal, Gnoll, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp.


Social Check DCs


Gûnd Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear white tank tops with black pants. His golden hair is still thick. His eyes are a pleasant blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: Wants a kiss.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Gûnd Myerscough, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)9 (-1) 13 (+1)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Chalcedony (30 gp).


Social Check DCs

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