Nurkara Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many tan ritualistic tattoos. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is knotted and matted. She has violet eyes and a grey hat with a tan feather.
Personality: She speaks before she thinks and is too direct. She is harsh and unforgiving.
History: When she was but 7 years old her parents immigrated from the north. Nurkara was born on a far northern forest where she grew up under the tutelage of her father, an expert Beggar. She is searching for what she claims is her rightful reward.
Motivation: Doesn't want to be a Beggar and was forced into it by her family; and a need for knowledge about a nearby landmark
Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
Horza Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his blonde hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the east. His necromantic abilities were realized during a raid on his village. He left for the east, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 110 gp.
Tenena Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a fancy blue dress. Her hair is long and red with streaks of silver, and is pulled back with small blue clips. She wears large thick round spectacles.
Personality: She speaks before she thinks and is too direct. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Mayor soon after.
Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world
Flaws: Impulsive, Antagonistic, Fearful. Bonds: Attractive, Job, Military. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 370 gp.
Cressel Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his black eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the east. Cursed with lycanthropy at a very young age, Cressel has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a crush on the local Dyer; and he would like to get married and retire
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Has a crush, Immigrant. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. 2 Acid flasks.
Ida Ramsay, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a grey vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her white hair is knotted and matted. She is baby faced.
Personality: Ida speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She got into the Bricklayer business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ida. She has recently gotten a pet goose that steals things from people.
Motivation: Wants to have a good time and be beloved; and she has decided she is irredeemable
Ideals: Impeccable, Optimist. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
Kildrak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear flannel. His blonde hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Kildrak hails from a village terrorized by dire rats. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kildrak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Enemies, Religious. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 230 gp. 1 Half-Plate.
Naivara Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and grey robe with the hood down. She has relatively light skin and is very physically imposing due to her abundance of muscles. She sports silver long hair. She wears a mask on her face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not believe in violence as a means to an end. She is a dedicated Barrister but believes her peers are too gung-ho.
History: She was born to loving parents in a slum to the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Barrister job and began her own company from there.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and she has passion for adventuring and risk
Ideals: Optimist, Pacifist. Bonds: Poor, Job, Adventurer. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Climber’s kit.
Aura Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Assassin uniform. He has a slight overbite and is overall scrawny. His fur is orange and very short. His eyes are amber and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. His divine abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to clean up the streets
Ideals: Gifted. Flaws: Terse. Bonds: Job, Immigrant, Guardian. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp. Jet (130 gp).
Tomph Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who likes to wear darkened spectacles and heavy clothing, no matter the weather, she is not a threatening figure. She wears her white hair up in a very large beehive style do. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is witty, but her monotone delivery comes off as unnerving She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She left for the south, certain she would find work there.
Motivation: Retire the richest woman in the south; and she has a rivalry with the church that dominates her actions
Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
