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NPC Generator

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Advanced [show]


Leaf Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her gray fur is slicked back into a classic pompadour. Her blue eyes peer out from beneath her deerstalker brown hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Leaf was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Bather like her father before her.

Motivation: Further expansion of business; and expand her business

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Leaf Of Winter, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 cp.


Social Check DCs


Quelenna Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a violet vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her violet boots flare out at the collars. She keeps her golden hair in a pixie cut. Her eyes are amber.

Personality: She will rave to anyone who will listen. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A powerful necromancer made her what she is. Quelenna was born on a far southern plains where she grew up under the tutelage of her father, an expert Brewer. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Insane. Bonds: Military, Mentor, Immigrant. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quelenna Remein, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. 1 Darkwood Buckler.


Social Check DCs


Leaf Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'9" and wears dark leathers with embroidery. Her left leg appears badly burned and disfigured. Her white fur is thinning but still full. She wears an eyepatch.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in a small desert village. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Leaf Shoe, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Crowbar.


Social Check DCs


Charles Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow coat over a black low-cut shirt, and a Stetson hat upon his head. He has a moderate pudge and is not very fit. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: Charles hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Shy, Insomniac. Bonds: Enemies, Job. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Charles Aloro, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Banded mail.


Social Check DCs


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a pastel armored body suit, with a simple blue line shooting up and back down. His yellow fur, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Professionalism, Logical, Artistic. Flaws: Ugly. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Cask Grass, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. Malachite (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Brottor Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright brown suits and hats. He wears his blonde hair down. His fierce hazel eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Brottor embodies much of what other species detest in the Dwarves. He also has developed a complete distrust of the Seamstress profession.

History: Gifted from a young age, Brottor studied abroad. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Brottor Gorunn, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 100 gp.


Social Check DCs


Armara Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. Her hair is chestnut, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She will rave to anyone who will listen. She also has developed a complete distrust of the Stylist profession.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She then took over the family business and is one of the better Crown-heir for hire.

Motivation: Expand her business.

Flaws: Insane. Bonds: Attractive, Job, Religious, Mentor. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Armara Entropy, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 13 (+1)19 (+4)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Orsik Ungart, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)14 (+2) 14 (+2)4 (-3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs


Kipper Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case, and he perpetually has his sai ready. His brown hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Engraver profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military, Nature. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Kipper Nackle, Male Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs

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