Vondal Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized jet on his left hand. His golden hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break.
Ideals: Joker. Bonds: Adventurer, Rich, Family, Religious. Occupation: Bookbinder
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 90 gp.
Wobbles Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a brown handlebar mustache and slicked back brown hair. His gray eyes peer out from beneath his small blue hat.
Personality: Wobbles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Logical. Bonds: Nature, Criminal record. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 180 gp. Chrysoberyl (120 gp). Red-brown spinel (120 gp). Red garnet (120 gp).
Balam Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears just a green suit. He wears a feathered hat to hide his balding. He has silver eyes and a green hat with a brown feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has achieved small success as a Performer.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a performer and was forced into it by his family
Bonds: Nature, Family, Mentor, Job, Adventurer. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Heward Easton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He is portly but not overly obese. His silver hair is heavily combed to the left. His eyes, though not visible through his cowl, are gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. When Heward reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by illithids. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Antagonistic, Forgetful. Bonds: Military, Enemies, Adventurer. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Superior lock.
Halander Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His hair is short and brown. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.
History: Halander hails from a village terrorized by orcs. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge; and a deep hatred of orcs
Ideals: Professionalism, Persistence. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 160 gp.
Sarah Wellington, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is braided into rings. Her hazel eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. Energy wise she seems alert and responsive.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Sarah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and to protect her home
Ideals: Professionalism. Flaws: Addict. Bonds: Rich, Adventurer, Guardian. Occupation: Servant
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Rimple Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Criminal record, In love. Occupation: Mercenary
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 200 sp. Silver pearl (160 gp). Chrysoberyl (160 gp).
Left-Handed Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gray fur is still thick. His copper eyes dart from person to person.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Flaws: Ugly, Racist, Disease, Insomniac. Bonds: Rich, Family. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Waywocket Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a blue vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her silver hair is well kept. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves telling others what to do and how they should feel about things. She always tries to repair and not replace. It was this mentality that drove her into the Roofer business.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Waywocket was born on a far northern island where she grew up under the tutelage of her father, an expert Roofer. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels the way she acts is they only way to get by in the world; and she is currently in port desperately looking for someone to get her out
Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Roofer
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Freshwater pearl (10 gp).
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