Urshar Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a well pressed and immaculate suit (or dress). Beneath her clothing is a huge mess of scar tissue. She wears her hair in dreadlocks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She speaks before she thinks and is too direct. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She is a Hag in disguise. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She would like to get married and retire; and obtaining odd cultural dwarven artifacts is her passion
Flaws: Addict, Impulsive. Bonds: Slave, Has a crush, Adventurer. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jezean Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a colorful flower in her green crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will rave to anyone who will listen. Animals are drawn to her, and she is able to talk to them.
History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp.
Irann Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her chestnut hair is well kept. Her brown eyes dart from person to person.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born on a small isolated farm. She moved from fad to fad and when she turned 15 she discovered poetry. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and to unite with her brother
Ideals: Joker, Artistic. Bonds: Attractive, Guardian, Nature. Occupation: Marshal
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 5 (-3) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Heather Altham, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman dresses well, typically a more casual-formal manner. Her chestnut hair is styled in orderly dreadlocks. She has amber eyes and a grey hat with a black feather.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heather was born with her father's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She now spends her time doing works of charity.
Motivation: To be a Sculptor again; and sabotage a competitor
Ideals: Gifted, Joker, Philantrophist. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Jaxi Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blue crest is greasy and uncared for. Her fierce red eyes like to dwell on things.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Jaxi was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Jaxi's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Rich, Mentor. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Verna Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate. She is muscular with a powerful set of arms. Her golden hair is well kept. Her eyes are hazel and beady.
Personality: Confrontational and typically high on some drug or another. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She's since become an addict/alcoholic.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Logical. Flaws: Ugly, Addict. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Chrysoprase (70 gp). Lapis lazuli (16 gp).
Foxilon TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by chocolates. His tied-back hair is brown. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 5 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Slave, Immigrant. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Artisan’s tools.
Himo Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'7" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. His white hair is knotted and matted. His eyes are green and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he is content
Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Criminal record. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Magnifying glass.
Kipper Gummen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long golden hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Kipper enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Rich, Immigrant. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp.
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