Gardain Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has wavy silver hair. He has several tiny amethyst earrings on each ear.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the south, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others.
Flaws: Fearful. Bonds: Rich, Attractive, Immigrant, Nature. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Ethereal Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a lot of dark rich colors, with gold accents. She has done her best to style her black fur to look like a famous performer. Her amber eyes dart from person to person.
Personality: She is overprotective of those who hire her services. She is obsessed with a lost civilization.
History: Ethereal was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Gifted. Bonds: Attractive, Guardian, Adventurer, Poor. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp. Sard (20 gp).
Virra Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing the road beaten gear of a warrior. She is tall, broad shouldered and powerfully built. Her golden hair is heavily combed to the right. Her violet eyes lackadaisically let the world flow into them.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She would rather hide behind her crafts than deal with other people.
History: She served in the navy to pay for her family's outstanding loans. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army; and she feels that her past leaves her morally obligated to help
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Military, Criminal record. Occupation: Slave Trader
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Chalcedony (40 gp). Jasper (40 gp). Chrysoberyl (80 gp).
Flame Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy lavender fur. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her lavender fur is drawn into a tight pony tail with a card scrunchie. She wears large thick round spectacles.
Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the west, but her parents moved at a very young age to the north. A freak accident while working with her Sage mother left her crippled. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Miner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp. Eye agate (16 gp). 1 Masterwork Common Ranged Weapon.
Cory Harrington, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is auburn, silky, and of moderate length. His amber eyes have a joyful gleam in them most of the time.
Personality: Cory wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Cory and his spouse have recently divorced.
Motivation: Wants to have a good time and be beloved.
Ideals: Disciplined, Impeccable. Bonds: Attractive, Military, Nature. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Solid gold idol (200 gp). 1 Masterwork Uncommon Weapon.
Ahrim Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His hair is blue and curly. His black eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A powerful wizard made him what he is. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Joker. Bonds: Slave, Family, Mentor. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp. 1 Simple lock.
Lerissa Fear, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears tight fighting clothing, which leaves very little to the imagination, she is not a threatening figure. Her hair, while still mostly white, has prominent grey streaks. Her black eyes peer out from beneath her feathered green hat.
Personality: Abrasive and pushy, she has a hard time making friends. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the east to a Assassin, Lerissa learned a great deal about her mother's area of expertise. Lerissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She is greedy; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 18 (+4) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Elizabeth Bentley, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears just a grey suit. She wears her hair in dreadlocks. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is frequently practicing swordplay.
History: Born to a Barkeep, her father struggled to pay the bills. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted psionic powers by her dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Gifted. Bonds: Military, Poor. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. Brass mug with jade inlays (300 gp).
Zanna Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan tunic with white highlights, and long blue pants that bunch up around her shoes. Her hair is cut close to her head. Her eyes are amber and beady.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Zanna studied abroad. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She's since become an addict/alcoholic.
Motivation: She loathes her own lifestyle; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Ugly, Racist, Addict, Depressed. Bonds: Criminal record. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 210 gp. Deep green spinel (60 gp).
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