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NPC Generator

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Advanced [show]


Jarana Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She is well dressed, constantly wearing a grey suit, black shirt, and brown tie, marred by chocolates. Her long black hair is drawn into a two foot long braid. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west to a Map Maker, Jarana learned a great deal about her mother's area of expertise. She worked as a nervous Map Maker and found it very stressful. She's since become an addict/alcoholic.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Logical. Flaws: Ugly, Addict, Insomniac. Bonds: Job. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Jarana Orcfoe, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 7 (-2)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1900 sp.


Social Check DCs


Jane Lindsay, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is typically in her Mason uniform. She sports a flattop hair cut. Her ears are large.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Mason business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Mason for hire.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Terse. Bonds: Job, Poor, Slave. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Jane Lindsay, Female Human Sorcerer 2
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Tanglefoot bags.


Social Check DCs


Maynild Shirley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many violet ritualistic tattoos. She has a large brown mantle and cape that has been intricately interwoven into her violet robe. Her red hair is thinning but still full. She has a dull look in her hazel eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She works hard and plays hard.

History: Born to a Beggar, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Retire the richest woman in the east; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Cynical, Hedonist. Bonds: Poor, Job. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Maynild Shirley, Female Human Sorcerer 3
Medium (4'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Shane Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He has no hair. His eyes are violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job, Poor. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Shane Weld, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Cloth of gold vestments (180 gp).


Social Check DCs


Antinua Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and has a large yellow mantle and cape that has been intricately interwoven into her green robe. Her silver hair is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Antinua Holimion, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Tervaround Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a blue vest and prefers red and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is styled in orderly dreadlocks. Her gray eyes dart from person to person to random spaces in the air.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for her, and Tervaround does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Tervaround took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Slave. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Tervaround Umbodoben, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 120 pp. Banded agate (5 gp). Malachite (5 gp). White pearl (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Vicky Hale, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. She has wavy silver hair. Her eyes are a pleasant blue.

Personality: She exudes charisma. She is a tour de force of persuasion. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Attractive, Enemies. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Vicky Hale, Female Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Goblin, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Moonstone (40 gp). Blue quartz (7 gp). 1 Half-Plate.


Social Check DCs


Orsik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud.

Ideals: Logical. Bonds: Attractive, Enemies, Military. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Orsik Caebrek, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 18 (+4)7 (-2)
Skills Animal Handling +6, Deception +0
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Cask Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. His yellow fur is singed and shortened. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west his family was never financially stable. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Cask Of Storm, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)16 (+3) 7 (-2)13 (+1)
Skills Intimidation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Terran, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp. Moss agate (16 gp).


Social Check DCs

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