Donella Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her hair is chestnut and curly. Her green unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Donella embodies much of what other species detest in the Gnomes. Her job bores her to no end. She has decided to make it more interesting.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. During her travels, Donella and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Donella discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Donella fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She is a bit of a kleptomaniac; and she desires power and/or immortality
Flaws: Disease, Antagonistic. Bonds: Adventurer, Criminal record, Religious. Occupation: Scribe
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 380 gp.
Sindri Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep tan leather and dull red iron scale mail. He has a white handlebar mustache and slicked back white hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Joker. Flaws: Selfish, Disease. Bonds: Attractive, Rich. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Roge Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he very much looks the part of a Tailor. His black hair is heavily combed to the right. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.
Motivation: He has passion for adventuring and risk.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp.
Nimble Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a pastel poncho over his likewise colored trousers and shirt. His yellow fur is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic. Flaws: Insomniac, Mundane, Antagonistic. Bonds: Rich. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Mary Hale, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and tends to wear a brown poncho over her likewise colored trousers and shirt. Her long red hair reaches down to her waist. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.
History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Locksmith.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Adventurer, Job. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Malachite (9 gp). Black pearl (400 gp). 1 Masterwork Musical instrument.
Suhnae Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This eastern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His black hair is cut short. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a brothel owner, Suhnae was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he would like to get married and retire
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Mentor. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Purah Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She wears her black hair up. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born in the west her family was never financially stable. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She now owns her own business.
Motivation: She has a crush on the local Tanner; and she has comitted a past crime that haunts her to this day
Ideals: Joker. Bonds: Poor, Criminal record, Family, Job, Has a crush. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Onyx (50 gp). 1 Darkwood Buckler.
Imsh Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His blonde hair is cut short. He is very pretty but has cold, dead eyes.
Personality: Imsh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Logical. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Wobbles Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are hazel.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Wobbles was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Fighting, Athletic, Disciplined. Bonds: Adventurer, Attractive. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 19 (+4) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
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