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NPC Generator

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Advanced [show]


Bagabug Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe, and he perpetually has his sickle ready. He has white hair. He has hazel eyes and a black hat with a brown feather.

Personality: He dislikes all the random violence that takes place in the west. He has a habit of throwing himself into exceedingly dangerous situations.

History: Bagabug was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Pacifist. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bagabug Sutherland, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 14 (+2)6 (-2)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Dee Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. She has a moderate pudge and is not very fit. She has dyed her greying red hair a little too much giving a sharp red color. Her blue unseeing eyes seem to look past you.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Dee is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Dee lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her sister

Flaws: Disease, Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Dee Warmwater, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hupe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red costume with the symbols of death on his torso. His black hair is cut short. His brown eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.

History: He got into the Mason business at a young age. A few years later when the west was not economically sound they moved to his current location. He now owns his own business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Greedy, Lazy. Bonds: Immigrant, Job, Slave. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Hupe Deephollow, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp. Rock crystal (70 gp).


Social Check DCs


Wymar Shirley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His hair is long and brown with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: He was born in the north. Wymar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Gardener. He has achieved small success as a Gardener.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Athletic, Gifted. Bonds: Immigrant, Job, Religious. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Wymar Shirley, Male Human Sorcerer 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Krûk Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a black suit. He wears a deerstalker hat to hide his balding. His eyes are green and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Krûk studied abroad. He has had some formal painting training, and achieved minor success. He has dedicated himself to building a better kind of golem.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Krûk Ainsworth, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)11 (+0) 8 (-1)7 (-2)
Skills Intimidation +0, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. An abacus with copper, silver and gold markers (170 gp).


Social Check DCs


Rathkran Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His blue crest is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Rathkran took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Ugly, Cynical, Shy. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Rathkran Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 15 (+2)18 (+4)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Chay Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of tridents on his belt, each one with a amber on the hilt. His blonde hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Chay was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting, Justice. Flaws: Fearful. Bonds: Attractive. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Chay Thorngage, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 10 (+0)4 (-3)
Skills Investigation +1, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Efferil Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tight fitting tan shirt and pants, and sports empty pouches on his belt. He keeps his black hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Mentor, Family. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Efferil Aloro, Male Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. Tourmaline (50 gp).


Social Check DCs


Purban Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a red shirt with thin black vertical stripes and yellow pants. His hair is always cut to a buzz. He has green eyes and a red hat with a black feather.

Personality: Purban is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Halfling conditions. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Ideals: Extrovert, Justice. Flaws: Racist. Bonds: Nature, Enemies. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Purban Underbough, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Rhodochrosite (15 gp). Coral (60 gp). Golden pearl (60 gp).


Social Check DCs

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