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NPC Generator

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Advanced [show]


Ishte Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a well pressed and immaculate suit (or dress). She wears a wide-brimmed hat to cover her moderate length silver hair. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Ishte was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends.

Flaws: Disease, Insane. Bonds: Adventurer, Poor. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Ishte Harmony, Female Tiefling Sorcerer 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. Lapis lazuli (11 gp).


Social Check DCs


Tervaround Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She tends to wear a blue poncho over her likewise colored trousers and shirt. She wears her silver hair down. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. As long as the job gets done she does not care how it got done.

History: Tervaround was born with her father's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Professionalism. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Tervaround Leffery, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 7 (-2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 290 gp.


Social Check DCs


Broce Offund, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His silver hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a great chef.

History: Born to a Fisher, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Broce took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and revenge

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Broce Offund, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)17 (+3) 12 (+1)14 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 140 gp.


Social Check DCs


Ella Bing, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her golden hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. Like her father and her sister before her, after school she went straight into learning to become a Apothecary. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls

Ideals: Passionate. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Ella Bing, Female Human Sorcerer 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Drogo Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple grey line shooting up and back down, and carries flails. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Drogo Hanes, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 70 pp. 1 Darkwood Buckler. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Adrie Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is smooth and relatively long. Her eyes are green and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments

History: Sold as a small child to a necromancer, Adrie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Adrie and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Adrie Arnuanna, Female Elf Sorcerer 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Terran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1400 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Pirithin Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. Pirithin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Shy. Bonds: Nature. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Pirithin Jamjar, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, History +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 30 pp. An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Hamil Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hamil took refuge in the old dungeon and found the beat up scythe and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has a rivalry with the church that dominates his actions

Flaws: Hedonist. Bonds: Religious, Nature, Rich, Adventurer. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Hamil Thorngage, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Spear Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Doctor. His lavender fur has been sun bleached extensively. He wears an eyepatch.

Personality: Spear hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Artistic. Flaws: Ugly, Forgetful. Bonds: Job, Rich. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Spear Wind, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp.


Social Check DCs

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