Mara Withrethin, Female Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a tan cloak and cross-gartered black stockings. Her silver hair is well kept. Her eyes are blue and beady.
Personality: She likes to make people angry or surprised. She is skeptical of what others tell her and is slow to trust.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Antagonistic, Insane, Shy. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Ermina Shelly, Female Human [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She is muscular with a powerful set of arms. Her auburn hair is well kept. She has several tiny topaz earrings on each ear.
Personality: She snorts whenever she laughs or is feeling confident. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She struck the Locksmith job and began her own company from there.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she's looking for her big break
Flaws: Insane. Bonds: Rich, Criminal record, Adventurer, Job. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Elegant Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries a battered monstrous two handed axe and tarnished kukri as well. His orange fur is braided into rings. His face is covered beneath a completely black helmet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Elegant was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush
Ideals: Fighting, Opinionated. Bonds: Attractive, Military. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 80 pp. 1 Minor magic item.
Elegant Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'4". He wears a faded coat and loose pants complete with wide-brimmed hat, and his gloved hand is found clutching a whip. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are green.
Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Rich, Mentor. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Pyra Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. She has blue hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: This woman loves music and to teach people music more than just about anything. She is a font of random trivia from the lore and stories she has discovered
History: Born in the west to a Bricklayer, Pyra learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult.
Ideals: Athletic, Artistic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Auran, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 230 gp.
Arumawann Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He has no hair. His eyes are blue.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Arumawann was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Mason. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable
Flaws: Ugly, Shy, Addict. Bonds: Immigrant, Slave. Occupation: Mason
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 70 gp.
Chenna Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she has the majority of her body covered in plate. She has styled her white hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Chenna has worked very hard to control her curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the north
Ideals: Fighting, Entrepeneur. Flaws: Addict, Disease. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Anakis Anger, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'11", this woman is wearing a long, green cloak. Her long white hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her mother raised her in a mountain cabin. Cursed with lycanthropy at a very young age, Anakis has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels kind of lost in life; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Fearful, Disease, Depressed. Bonds: Nature. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1400 sp. Freshwater pearl (6 gp). Rhodochrosite (6 gp). Golden pearl (100 gp).
Criella Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She is dressed in earthy colors with a green and black handkerchief worn on her left side. Her black hair, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She uses divination through singing.
History: She was born in a small island village. Her divine abilities were realized during a raid on her village. She has dedicated herself to building a better kind of golem.
Motivation: She desires power and/or immortality.
Ideals: Joker, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Freshwater pearl (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
