Aust Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He is wearing a long, blue cloak. He wears a top hat to cover his moderate length chestnut hair. This gray eyed northerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Aust studied abroad. After coming to the age of reason, Aust took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Alex Chatham, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man wears light armors faded through time and improper care. His silver hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.
History: Born in the south to a Sellsword, Alex learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Violet garnet (900 gp). Violet garnet (900 gp). Banded agate (11 gp).
Smoking On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. Her brown fur is still thick. She wears round tiny glasses practically rammed into her face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is lazy, self-centered, vain, and jealous.
History: She was born in a small mountains village. Her necromantic abilities were realized during a raid on her village. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer, Nature. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Ilanis Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her golden hair is braided into rings. She wears crescent spectacles with a black brim.
Personality: Ilanis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her father raised her in a mountain cabin. Ilanis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and she has a crush on the local banker
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Jet (150 gp). 1 Magnifying glass.
Sybil Adley, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and is typically in her Layabout uniform. Her skin is also unnaturally pale. Her black hair, when down, is lengthy. She wears a mask on her face.
Personality: She is extraordinarily eccentric. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sybil is combative with any and all who dare try her patience in the slightest.
History: Sold as a small child to a wizard, Sybil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Miner, but she was a colossal failure. She inherited the family business which she has now maintained for 13 years.
Motivation: To be a Miner again; and she'd like to take her coworkers down a peg
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Theodoric Gentry, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden, silky, and of moderate length. His fierce blue eyes like to dwell on things.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Revenge; and he wants revenge against dire rats
Ideals: Philantrophist. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp.
Mastema Loathe, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a yellow coat with brown slacks. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a card on it. She wears a feathered hat to hide her balding. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is calm most of the time but flees social interaction. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Mastema was born in the south. At a young age she loved to build and create. There was a wharf not far from home where she often wandered off to fish. Due to her spouse's obsession with being a Priest they were divorced and she won custody of their son. She worked as a Scribe, and she later adopted a second son.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hupe Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. His job bores him to no end. He has decided to make it more interesting.
History: Hupe was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Sculptor
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 230 gp.
Kasdeya Rise, Female Tiefling [Permalink]
Personal [hide]
Description: She is renowned for her bright black dresses and hats. She has wavy black hair. Her eyes are black and she is always smoking a pipe.
Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to loving parents in a slum to the south. She made a point of taking high paying jobs and getting most of it up front. She has set out to sabotage the competition.
Motivation: She has passion for adventuring and risk.
Ideals: Extrovert. Bonds: Job, Poor, Adventurer. Occupation: Bellfounder
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. Rhodochrosite (6 gp).
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