Neega Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. She has wavy chestnut hair. She wears large thick round spectacles.
Personality: She has always had a great fascination with Elven culture. She cannot resist a sob story and will often dote over anyone who has one.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the west was not economically sound they moved to her current location. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Banded mail.
Jebeddo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this southern man typically wears blue cloth garments or leather armor. His white hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To find somewhere to settle down; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Artistic. Flaws: Depressed, Mundane. Bonds: Criminal record. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp.
Theirastra Galanodel, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a tan shirt with thin green vertical stripes and violet pants. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in a small village she learned the ways of the warrior from her father. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theirastra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many giants want her driven away; and doesn't want to be a painter and was forced into it by her family
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Family, Enemies. Occupation: Painter
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Hethress Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears black trousers with red and white striped suspenders. She wears various colorful collared shirts. Her white crest is kept up in a ponytail inside a top hat. Her thin eyebrows rest above her beady red eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born the only child of a wealthy merchant. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Bricklayer job and began her own company from there.
Motivation: Expand her business.
Ideals: Justice, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Bricklayer
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Bharash Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He wears his rusty crest up. His gold eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Opinionated. Bonds: Poor, Immigrant, Religious. Occupation: Navigator
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp. Rose (50 gp).
Tharivol Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His deerstalker hat is riddled with cuts and holes. He is baby faced.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the west, but his parents moved at a very young age to the south. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has comitted a past crime that haunts him to this day; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Immigrant, Criminal record. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp. 1 Banded mail.
Tricking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. He has dyed his greying black fur a little too much giving a sharp black color. This blue eyed southerner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of southern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom.
Ideals: Athletic, Artistic. Flaws: Secretive. Bonds: Immigrant. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 70 gp. A delicate brass dragon egg (20 gp). Gold and topaz bottle stopper cork (400 gp). An abacus with copper, silver and gold markers (70 gp).
Fallthra Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and carries whips. She has slicked back white hair. She has green eyes.
Personality: She is a Miller first and foremost. She believes firmly that knowledge should be universal. She takes great joy in being the best Miller in town.
History: Fallthra was born the youngest of three triplets. Fallthra was born on a far northern island where she grew up under the tutelage of her father, an expert Miller. She tends to her Miller job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Miller responsibilities is difficult; and to be a ploughman again
Ideals: Fighting. Flaws: Insane. Bonds: Poor, Job, Family, Immigrant. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Emerald Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her beige fur is matted, messy, and big. She has a dull look in her green eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in the north, but her parents moved at a very young age to the east. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She left for the north, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and to prove her worth to the world
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 180 gp. 1 Darkwood Buckler.
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