Delre Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her fierce gray eyes like to dwell on things.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. As long as the job gets done she does not care how it got done.
History: Delre lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and regain custody of her daughter
Ideals: Passionate, Professionalism, Persistence. Flaws: Greedy. Bonds: Family. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Delre Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'11" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her chestnut hair has been sun bleached extensively. Her ears are large.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with her god.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and to get a good night's sleep
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Religious. Occupation: Beggar
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 4 Holy water.
Ozyman Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Alice Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of luck around her neck, and a trident on her belt. She sports a flattop hair cut. Her amber eyes are slightly larger than normal.
Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. She is frequently practicing swordplay.
History: Alice was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Job, Military, Poor, Adventurer. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Breastplate.
Harbek Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is knotted and matted. He has a dull look in his gray eyes.
Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the south; and to prove his worth to the world
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Impulsive, Forgetful. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Half-Plate.
Takra Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is long and unkept. His blue eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly, Selfish. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Peridot (50 gp).
Lezre Kinsley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Lezre was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Rich, Job. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 4 (-3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 2000 sp.
Zâthra Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is renowned for his bright black suits and hats. He has a penchant for wearing a ring with an oversized opal on his right hand. His golden hair is heavily combed to the right. His green eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: Someone believes him a fraud; and to find somewhere to settle down
Ideals: Persistence. Flaws: Mundane. Bonds: Rich, Criminal record, Military, Enemies. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
Thea Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears just a red suit. Her auburn hair is matted, messy, and big. Her green eyes are slightly larger than normal.
Personality: Eccentric and domineering, Thea will drive conversation. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Thea was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with vampirism at a very young age, Thea has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Opinionated. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Blacksmith
Voice: Hissing voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 100 gp. 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!