Oolah Lester, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long blonde ponytail with little hanging trinkets. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oolah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud; and wants to work out more often
Ideals: Fighting, Athletic, Opinionated. Flaws: Addict. Bonds: Attractive. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Raer Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a tan small hat and tan clothes. His hair is white, silky, and of moderate length. His hazel eyes peer out from beneath his small tan hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Obsidian (8 gp).
Maagog Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears a broad hat to hide his balding. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Fighting. Bonds: Adventurer, Rich. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Moss agate (5 gp).
Lavinia TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a whip, but if one is not available she will default to her morningstar. Her deerstalker hat is riddled with cuts and holes. Her violet eyes dart from person to person to random spaces in the air.
Personality: She never swears and excessively uses polite adverbs when speaking. The war was a terrible time for her, and Lavinia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. 1 Half-Plate.
Baelitae Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and very much looks the part of a Beggar. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are amber.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer, Mentor. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 pp. Brown-green garnet (120 gp).
Anthony Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He sports a flattop hair cut. His half smiles and amber eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Persistence. Bonds: Attractive, Military, Nature. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Bardryn Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple blue line shooting up and back down. Her skin is fair and her fingers are delicate and long. Sporting a silver mohawk this woman's hair draws a lot of attention. She wears an eyepatch.
Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Gardener but believes her peers are too gung-ho.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac.
Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 19 (+4) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Sardonyx (50 gp). Star rose quartz (50 gp). 1 Masterwork Common Ranged Weapon.
Diesa Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears rags and sports a simple walking cane. Her white hair is cut short with large spiked bangs in the front. Her fierce blue eyes like to dwell on things.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the south to a Laborer, Diesa learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She has taken up work as a Laborer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Flaws: Sensitive, PTSD. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Tree Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman dresses like a well dressed Miller does and is in decent physical shape. She keeps her long gray fur kept up in a rat tail. Her eyes are a pleasant copper.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a slaver, Tree was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Meet up once more with her childhood friend.
Flaws: Selfish. Bonds: Job, Adventurer, Mentor, Criminal record. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jade (100 gp). Coral (100 gp). Iolite (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
