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NPC Generator

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Advanced [show]


Nurkara Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a grey and violet robe with the hood down. Her red hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is afraid of women and trembles around them

History: Nurkara was born in the south. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Persistence. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Nurkara Hammerstone, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp.


Social Check DCs


Pyxrin Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her brass crest is slicked back into a classic pompadour. She has a dull look in her gold eyes.

Personality: Pyxrin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She made a point of taking high paying jobs and getting most of it up front. During her travels, Pyxrin and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pyxrin discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Pyxrin fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Revenge.

Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: Adventurer, Enemies. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Pyxrin Kimbatuul, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Athletics +6, Insight +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Pennie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a red suit, violet shirt, and black tie. She is physically well-built. Her hair is long and black with streaks of blonde, and is pulled back with small red clips. Her green eyes have a joyful gleam in them most of the time.

Personality: Her tongue was cut out and she uses sign language. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Pennie liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by illithids. Pennie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Retire the richest woman in the east; and many illithids want her driven away

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Nature, Enemies. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Pennie Shadowquick, Female Halfling Sorcerer 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Violet garnet (500 gp). Golden yellow topaz (500 gp).


Social Check DCs


Thea Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a red vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is short and silver. Her thin eyebrows rest above her beady amber eyes.

Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Ugly, Impulsive, Fearful. Bonds: Rich, Slave. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Thea Shadowquick, Female Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 18 (+4)13 (+1)
Skills Insight +6, Nature +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 10000 cp. Chrysoberyl (100 gp).


Social Check DCs


Herleva Abram, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She is bald on top and has large white tufts of hair around her ears. Her eyes are a pleasant gray.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done she does not care how it got done.

History: She was born in a small plains village. A few years later when the north was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Herleva Abram, Female Human Sorcerer 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Robert Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear grey tank tops with green pants. He wears his golden hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal music training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Athletic, Optimist, Artistic, Fighting. Bonds: Family. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Ramsay, Male Human Sorcerer 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 pp.


Social Check DCs


Theobald Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He wears his chestnut hair up. His eyes are green and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Athletic, Philantrophist, Justice. Bonds: Attractive, Adventurer. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Theobald Kirby, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 7 (-2)9 (-1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Dynamic Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Bellfounder uniform. She has a moderate pudge and is not very fit. Her lavender fur is matted, messy, and big. This copper eyed easterner is not easily forgotten.

Personality: Calm and collected, she is a well trained Bellfounder. She is an amazing painter.

History: Born to a pair of adventurers, Dynamic grew up listening to her father's many stories. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has drifted from career to career and currently works as a Bellfounder.

Motivation: She has passion for adventuring and risk; and to reunite with her absent father

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Dynamic Shoe, Female Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1100 sp. 1 Antitoxin.


Social Check DCs


Râsh Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His golden hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Crown-heir soon after.

Motivation: Wants a kiss; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Râsh Oakes, Male Half-Orc Sorcerer 2
Medium (6'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +6, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 sp.


Social Check DCs

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