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NPC Generator

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Advanced [show]


Maynild Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many brown ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Maynild was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their son. She worked as a Locksmith, and she later adopted a second son.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting. Bonds: Adventurer, Job, Family, Poor. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Maynild Caerdonel, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Osco Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a white vest and prefers violet and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His white hair is lengthy and is close to two feet long. His eyes are hazel.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. After coming to the age of reason, Osco took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Artistic, Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Osco Shadowquick, Male Halfling Sorcerer 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 290 gp. Rose (50 gp).


Social Check DCs


Gunter Lincoln, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean brown cloak covering his clean studded leather. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gunter was born the youngest of three triplets. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by giants. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Enemies, Family. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Gunter Lincoln, Male Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)17 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Draconic, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 700 sp. Malachite (8 gp). 1 Hourglass.


Social Check DCs


Nicholas Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple tan line shooting up and back down. He is bristling with hidden weapons, mostly shortspears and longswords. He keeps his red hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker. Flaws: Insomniac, Shy. Bonds: Criminal record. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Nicholas Weston, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Chrysoberyl (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Srorthen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. He has styled his black crest well, parting it to the right. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of western immigrants he idolized his father. His father was a soldier and died while he was still young. Srorthen was left his father's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Immigrant, Military. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Srorthen Bhenkumbyrznaax, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Vanchu Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries a battered crossbow and tarnished greataxe as well. Her moppish blonde hair is in a traditional bowl cut. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Vanchu enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a poor family in the city she treasured whatever gifts she got. At a young age her mother died while driving off some giants. Her father being the stubborn sort decided to stay and helped train her in greataxe use. Days after completing her studies, news broke out that her hometown was attacked by giants. Vanchu was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Fighting. Flaws: Hedonist. Bonds: Nature, Poor, Enemies. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Vanchu Atterton, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Thiala Goltorah, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and wears rags and sports a simple walking cane. She wears a Stetson hat to cover her moderate length brown hair. She has gray eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a small toy that she constantly fidgets with.

History: A powerful necromancer made her what she is. She found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Flaws: Addict. Bonds: Poor, Attractive, Mentor, Adventurer, Enemies. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Thiala Goltorah, Female Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 6 (-2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Brown-green garnet (70 gp).


Social Check DCs


Aura Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying yellow fur a little too much giving a sharp yellow color. She has gleaming, smiling amber eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Aura lived on a farm with her father, near the main road leading to a nearby town. She was taken from her home at a very young age. She now mingles about in high society.

Motivation: Doesn't want to be a Armorer and was forced into it by her family; and to reunite with her absent father

Ideals: Gifted. Bonds: Rich, Job, Family, Slave. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Aura Wing, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)10 (+0) 14 (+2)17 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 60 gp.


Social Check DCs


Zanna Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She wears a mask on her face.

Personality: Aggressive, abrasive, and angry, Zanna embodies much of what other species detest in the Gnomes. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Zanna and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Zanna Scheppen, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Gnoll, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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