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NPC Generator

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Advanced [show]


Giselle Alston, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown armored body suit, with a simple green line shooting up and back down, and is pretty ugly. Her chestnut hair is well kept. Her eyes are green and catlike.

Personality: She can speak with the recently deceased. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her druidic abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Giselle Alston, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Tricking Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is generally shirtless and showing off her tattooed chest, and is pretty ugly. Her top hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.

History: Her mother raised her in a mountain cabin. She helped her father out around the business and became quite the natural. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She would like to get married and retire; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Nature, Job, Has a crush. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Tricking Thunder, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 17 (+3)17 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 350 gp.


Social Check DCs


Thodris Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This woman has a large grey mantle and cape that has been intricately interwoven into her black robe. She has a penchant for wearing a ring with an oversized jet on her left hand. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Bonds: Rich, Attractive, Nature, Immigrant, Religious. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Thodris Hammerstone, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp.


Social Check DCs


Marigold Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many grey ritualistic tattoos. She dresses like a well dressed Map Maker does. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. A gifted student she started as a Apothecary, but she got bored and became a Map Maker. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Marigold was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Religious, Enemies. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Marigold Swiftwhistle, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Shifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with pastel socks and a vest with buckled shoes, and he perpetually has his falchion ready. His fur is cut close to his head. His eyes are likewise copper.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Shifting was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Family, Mentor. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Shifting Wind, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp.


Social Check DCs


Seraphina Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her hair is blonde, silky, and of moderate length. She wears a mask on her face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Animals are drawn to her, and she is able to talk to them.

History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. She then took over the family business and is one of the better Ploughman for hire.

Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new ploughman responsibilities is difficult

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Military. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Seraphina Shadowquick, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 350 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (40 gp). 1 Half-Plate.


Social Check DCs


Gorgûm Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a black coat over a blue low-cut shirt, and a feathered hat upon his head. He wears a feathered hat to hide his balding. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. Through the years after Gorgûm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gorgûm's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others.

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful, Antagonistic. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Gorgûm Eastoft, Male Half-Orc Sorcerer 3
Medium (5'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Jade (70 gp).


Social Check DCs


Calcitro Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" southern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is brown. His eyes are a pleasant amber.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He comes from a rich southern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: His religion dominates his actions; and to unite with his brother

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Religious, Family. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Calcitro Honeypot, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 120 gp. Iolite (30 gp). Citrine (30 gp). Amber (90 gp).


Social Check DCs


Helja Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a brown and yellow handkerchief worn on her right side. She has styled her white hair well, parting it to the right. She has several tiny amethyst earrings on each ear.

Personality: Prone to second guessing herself, she comes off as nervous. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.

History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Pacifist. Flaws: Shy. Bonds: Rich, Military, Family. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Helja Graybeard, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp.


Social Check DCs

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