Cask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is well dressed, constantly wearing a brown suit, black shirt, and grey tie. His clothes are grease stained in places. He has done his best to style his brown fur to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a goblins raid, leaving Cask alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Bonds: Poor, Immigrant, Religious, Enemies. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp.
Zedaar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy bronze crest. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has a hunchback. His bronze crest is greasy and uncared for. His eyes are a pleasant red.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Zedaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zedaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and expand his business
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.
Mindartis Aloro, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Celestial, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 11000 cp.
Halander Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. He has golden hair. His eyes, though not visible through his cowl, are blue.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has a crush on the local Butcher; and he'd like to take his coworkers down a peg
Flaws: Insomniac, Forgetful. Bonds: Attractive, Poor, Mentor. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Ida Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'8" eastern woman, she is wearing a long, yellow, dusty cloak. She wears her blonde hair up in a very large beehive style do. Her brown eyes lackadaisically let the world flow into them.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered dancing. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and to settle down with her crush
Ideals: Optimist, Artistic. Bonds: Immigrant, Job, Has a crush. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Theren Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tan collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His brown hair is cut short with large spiked bangs in the front. He has a dull look in his amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of eastern immigrants he idolized his mother. Theren was born on a far eastern island where he grew up under the tutelage of his mother, an expert Doctor. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theren was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To protect his home; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Enemies, Guardian. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Masterwork Common Melee.
Fonkin Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He typically wears a sleeveless long coat of deep tan leather and dull pastel iron scale mail, and his gloved hand is found clutching a flail. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.
Personality: Fonkin is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Armorer and found it very stressful. He has built up a small fortune and can afford his own way.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Joker. Flaws: Depressed, Fearful. Bonds: Rich, Job. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Sylvan, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.
Maiathah Iathrana, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears professional attire. She has moderate length brown hair. She has hazel eyes and a tan hat with a black feather.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a island tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Optimist, Fighting. Bonds: Attractive, Nature. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Artin Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears brown trousers with green and blue striped suspenders. She wears various colorful collared shirts, marred by chocolates. Her white hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also is a firm believer in the womanly ideal.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She feels kind of lost in life.
Flaws: Ugly, Depressed, Impulsive. Bonds: Religious, In love. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 cp.
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