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NPC Generator

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Advanced [show]


Elegant Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath her clothing is a huge mess of scar tissue. Her white fur is braided into rings. Her eyes are amber.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a font of random trivia from the lore and stories she has discovered

History: Elegant was raised in a hard working conservative environment. She was taken from her home at a very young age. She became a Roofer soon after.

Motivation: To be a Bookbinder again; and sabotage a competitor

Ideals: Logical. Bonds: Slave, Attractive, Job. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Elegant Grass, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)4 (-3) 9 (-1)18 (+4)
Skills Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp. Red spinel (40 gp). 2 Tanglefoot bags.


Social Check DCs


Ethereal On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and sports pastel clothing, slightly heavier than average wear. His brown fur is drawn into a tight pony tail with a rose scrunchie. His hazel eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Family. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Ethereal On the Mountaintop, Male Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Mardred Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is greying and her face has many wrinkles. Her eyes are gray and she is always smoking a pipe.

Personality: She snorts whenever she laughs or is feeling confident. She takes great joy in being the best Shipwright in town.

History: Mardred was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: She loathes her own lifestyle; and further expansion of business

Flaws: Insane, Depressed. Bonds: Job, Rich. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Mardred Stoutale, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Eberdeb Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Mentor. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Eberdeb Nopenstallen, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. Onyx (20 gp). 1 Hourglass.


Social Check DCs


Darrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Marshal does. His moppish black hair is in a traditional bowl cut. He has gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Darrak was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gifted student he started as a Beggar, but he got bored and became a Marshal. He inherited the family business which he has now maintained for 3 years.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Darrak Dankil, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 9000 cp. Blue quartz (8 gp). Silver pearl (40 gp). Zircon (80 gp).


Social Check DCs


Ootah Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is golden and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Ootah studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Justice, Gifted. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Ootah Windsor, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 12 (+1)7 (-2)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Ranala Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" eastern woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is always cut to a buzz. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a Mercenary first and foremost. She believes firmly that knowledge should be universal. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Ranala grew up listening to her father's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a Mercenary soon after.

Motivation: She has passion for adventuring and risk; and she feels that her past leaves her morally obligated to help

Flaws: Addict. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Ranala Munggen, Female Gnome Sorcerer 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 7000 cp. Onyx (60 gp).


Social Check DCs


Dariff Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tattered old clothes. With wild red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her brother to traveling adventurers; and to unite with her brother

Ideals: Artistic, Gifted. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Dariff Goblinbane, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 13 (+1)4 (-3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Eye agate (4 gp). 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Faran Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant violet.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small desert village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and doesn't want to be a mason and was forced into it by his family

Ideals: Joker. Bonds: Attractive, Enemies, Nature, Family, Adventurer. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Faran Cherrycheeks, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs

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