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NPC Generator

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Advanced [show]


Katherine Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her top hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the west to a Server, Katherine learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she has passion for adventuring and risk

Flaws: Ugly, Emotional, Antagonistic. Bonds: Job, Adventurer. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Katherine Waite, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Lapis lazuli (14 gp).


Social Check DCs


Beast Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a faded coat and loose pants complete with wide-brimmed hat. Beneath his clothing is a huge mess of scar tissue. His red fur is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His first spouse was a Sculptor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Slave, Family. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Beast Of Clay, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)9 (-1) 16 (+3)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Spear On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Interpreter does. He has a penchant for wearing a ring with an oversized amber on his right hand. His fur, while still mostly brown, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Gifted, Artistic. Bonds: Job, Rich, Guardian. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Spear On the Water, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Habor Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his brown hair well, parting it to the right. He has white eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Habor is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets.

Ideals: Justice. Bonds: Attractive, Guardian, Religious. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Habor Destiny, Male Tiefling Sorcerer 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. Azurite (8 gp).


Social Check DCs


Quick Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a pastel tunic with brown highlights, and long grey pants that bunch up around his shoes. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He has worked as a Soapmaker like his father before him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Insomniac, Lazy. Bonds: Job, Criminal record. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Quick Prim Posies, Male Tabaxi Sorcerer 3
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 500 sp. 1 Simple lock. 1 Good lock.


Social Check DCs


Loopmottin Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is kept up in a ponytail inside a broad hat. Her brown eyes lackadaisically let the world flow into them.

Personality: She likes to make people angry or surprised. She is obsessed with finding treasure.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a daughter. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, In love. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Loopmottin Pilwicken, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)8 (-1) 16 (+3)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp.


Social Check DCs


Rangrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his white robe, and sports empty pouches on his belt. His red hair is unkempt and raggedy. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. His druidic abilities were realized during a raid on his village. After a long history of fighting, Rangrim and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Rangrim Ironfist, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Gurdis Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears baggy brown pantaloons and a grey scarf. She is muscular with a powerful set of arms. Her brown hair is still thick. She wears a mask on her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a island tribe. She helped her mother out around the business and became quite the natural. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job.

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Gurdis Aranore, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 18 (+4)7 (-2)
Skills Animal Handling +6, Intimidation +0
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Alexandrite (300 gp).


Social Check DCs


Ermina Alton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear brown tank tops with tan skirt. Her hair, while still mostly silver, has prominent grey streaks. She has several tiny opal earrings on each ear.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up work as a Animal Trainer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She is unsatisfied with her job; and she's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic, PTSD. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Ermina Alton, Female Human Sorcerer 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs

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