Rendar Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He very much looks the part of a Servant. His blonde hair is cut short with large spiked bangs in the front. He has several tiny sapphire earrings on each ear.
Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.
History: He was raised in a mountains tribe. Rendar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rendar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: He feels that his past leaves him morally obligated to help; and he is greedy
Ideals: Logical. Bonds: Job, Rich, Nature, Criminal record. Occupation: Servant
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 1 Silk rope.
Ghâm Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and has a large white mantle and cape that has been intricately interwoven into his pastel robe. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Flaws: Ugly, Mundane, Antagonistic. Bonds: Slave. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
Griselda Stansfield, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has done her best to style her golden hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur, Disciplined. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Olunt Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He has a chestnut handlebar mustache and slicked back chestnut hair. His brown eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.
History: He was raised in a plains tribe. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Olunt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Revenge.
Ideals: Disciplined. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp. Jade (120 gp). Fire opal (700 gp). Emerald (700 gp).
Delebean Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man is wearing a long, tan cloak, and sports empty pouches on his belt. He has wavy red hair. This hazel eyed northerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north to a Sellsword, Delebean learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Delebean has worked very hard to control his curse. He has drifted from career to career and currently works as a Sellsword.
Motivation: To clean up the streets; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Flaws: Disease. Bonds: In love, Job, Guardian. Occupation: Sellsword
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. Black pearl (500 gp). Obsidian (7 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.
Vanuath Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He is portly but not overly obese. He keeps his golden hair in a pixie cut. He has violet eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He also hits on women, regardless of circumstances.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.
Motivation: He doesn't get along with people that don't share his tastes; and wants his loneliness to end
Ideals: Artistic, Impeccable. Bonds: Has a crush, Rich, Family. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Freshwater pearl (5 gp).
Artin Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. Her golden hair is well kept. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, she prefers to meditate than take action. Further she is a bit of a stoner and is frequently out of it.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's since become an addict/alcoholic.
Motivation: Her religion dominates her actions.
Ideals: Entrepeneur, Disciplined. Flaws: Addict. Bonds: Slave, Religious. Occupation: Healer
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp. 1 Everburning torch.
Raer Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. He wears his hair in dreadlocks. His fierce green eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.
History: Raer hails from a village terrorized by giants. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and many giants want him driven away
Ideals: Persistence, Professionalism. Bonds: Enemies, Attractive, Adventurer. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.
Ootah Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her gray eyes dart from person to person to random spaces in the air.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Sold as a small child to a wizard, Ootah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Mentor. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Orc, Draconic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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