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NPC Generator

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Advanced [show]


Ovina Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a simple grey robe with black stripes complete with hood. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Ovina was born the youngest of three triplets. She was taken as a slave by a traveling circus and forced to perform By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Flaws: Ugly, Hedonist. Bonds: Slave, Family, Rich. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Ovina Aranore, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Azaki Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His hair is brown, silky, and of moderate length. His eyes are likewise hazel. His teeth are white and perfect.

Personality: This man loves painting and to teach people painting more than just about anything. He also has developed a complete distrust of the Actor profession.

History: Sold as a small child to a wizard, Azaki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Azaki reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his painting dream.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Artistic. Bonds: Rich, Attractive, Job, Mentor, Military. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Azaki Floshem, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Mantus Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'3". He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and his gloved hand is found clutching a whip. His top hat is riddled with cuts and holes. His silver eyes are passionate and lively.

Personality: Mantus is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he seems to be bored by most things

Flaws: Ugly, Depressed, Fearful, Mundane. Bonds: Rich. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Mantus Fealty, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)9 (-1) 8 (-1)15 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Ilanis Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. Her hair is red, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: Ilanis is depressed about a lot of things. She tends to be a nihilist. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her father raised her in a mountain cabin. She helped her mother out around the business and became quite the natural. She struck the Mayor job and began her own company from there.

Motivation: Find a way to reverse the transformation of her brother; and she'd like to take her coworkers down a peg

Flaws: Depressed. Bonds: Attractive, Nature, Job, Family. Occupation: Mayor

Voice: French accent

Attributes [hide]

Ilanis Qualanthri, Female Elf Sorcerer 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp.


Social Check DCs


Enna Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and is pretty ugly. Her white hair is lengthy. She wears an eyepatch.

Personality: Enna wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. Enna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. She hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with her crush; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Enna Rothenel, Female Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)10 (+0) 15 (+2)17 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Nija Principle, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in black turtlenecks beneath a white coat with green slacks. She wears her purple hair up. Her eyes are a pleasant black.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Nija was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their son. She worked as a Architect, and she later adopted a second son.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a architect and was forced into it by her family

Ideals: Joker, Fighting, Logical. Bonds: Nature, Family. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Nija Principle, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Dynamic Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She keeps her long yellow fur kept up in a rat tail. She is very pretty but has cold, dead eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a Map Maker, her mother struggled to pay the bills. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 13 years.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Shy. Bonds: Attractive, Religious, Poor, Job. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Dynamic Running, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 14 (+2)19 (+4)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Superior lock.


Social Check DCs


Bruz Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and sports white clothing, slightly heavier than average wear. His skin is also unnaturally pale. His red hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Shipwright business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bruz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To be a Carpenter again.

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Bruz Wheatley, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)5 (-3) 16 (+3)14 (+2)
Skills Nature -1, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 800 sp. Chrysoprase (20 gp).


Social Check DCs


Shivering Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a pastel cloak and cross-gartered brown stockings. His brown fur is unkempt and raggedy. His eyes are yellow.

Personality: Shivering is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Religious. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Shivering Grass, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 5 (-3)12 (+1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs

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