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NPC Generator

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Advanced [show]


Heian Nailo, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: Aggressive, abrasive, and angry, Heian embodies much of what other species detest in the Elves. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Heian and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Heian Nailo, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 3 (-4)10 (+0) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. Lapis lazuli (12 gp). 3 Smokesticks.


Social Check DCs


Sora Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right arm. She has a large green mantle and cape that has been intricately interwoven into her grey robe. Her long brass crest is drawn into a two foot long braid. Her red eyes dart from person to person to random spaces in the air.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sora was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She used her abilities to travel the world and help people.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Philantrophist, Logical. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Sora Ophinshtalajiir, Female Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)9 (-1) 5 (-3)12 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 pp. 1 Masterwork Common Melee.


Social Check DCs


Osco Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large red jacket. His red hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.

Personality: This man loves writing and to teach people writing more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: Osco lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Ideals: Artistic. Bonds: Poor, Family, Job, Adventurer. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Osco Underfoot, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 pp.


Social Check DCs


Markosian Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a green coat over a yellow low-cut shirt, and a feathered hat upon her head. Her purple hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A powerful wizard made her what she is. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Weaver, and she later adopted a second son.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Mentor, Family. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Markosian Kindness, Female Tiefling Sorcerer 1
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Dentratha Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fancy black dress. She is portly but not overly obese. She keeps her long black crest kept up in a rat tail. Her gold eyes lackadaisically let the world flow into them.

Personality: She acts crazy and hedonistic. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born in a small island village. In her 11th year, her parents were killed by a goblins raid, leaving Dentratha alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Many goblins want her driven away; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Stylist

Voice: American accent

Attributes [hide]

Dentratha Xephyrbahnor, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Krimp Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His black hair is unkempt and raggedy. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Krimp was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Krimp liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: He wants revenge against giants.

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Krimp Morley, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)8 (-1) 15 (+2)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Whurbin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Glassblower, but he got bored and became a Herbalist. He has achieved small success as a Herbalist.

Motivation: Wants to open a new tavern; and to clean up the streets

Flaws: Ugly, Insomniac, Disease. Bonds: Guardian, Job. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Whurbin Hammerstone, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Igden Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large blonde tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Detective, Igden learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 9 years.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Job. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Igden Gobblefirn, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)7 (-2) 17 (+3)13 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Anbera Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair is slicked back into a classic pompadour. She has hazel eyes and a brown hat with a yellow feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Anbera was born with her mother's beautiful face. Anbera was born on a far western desert where she grew up under the tutelage of her mother, an expert Barrister. She left for the west, certain she would find work there.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anbera Battlehammer, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs

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