Quick Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a pastel suit. She keeps her long beige fur kept up in a rat tail. Her eyes are likewise yellow.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Mercenary, Quick learned a great deal about her father's area of expertise. Her first spouse was a Weaver, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: A strong sense of loyalty to Human people; and she is unsatisfied with her job
Ideals: Justice. Flaws: Depressed, Racist. Bonds: Job, Family. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Infernal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Thieves’ tools.
Roger Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He has the majority of his body covered in plate. His black hair and beard is wavy and long. His eyes, though not visible through his cowl, are hazel.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.
History: He was born in the north. Roger was born on a far northern desert where he grew up under the tutelage of his father, an expert Stableman. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Immigrant. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Calcitro Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man typically wears white cloth garments or leather armor. His red hair is cut jaggedly and amateurishly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small plains village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic. Bonds: Poor, Attractive, Nature, Criminal record. Occupation: Locksmith
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Aline Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears suspenders and yellow workpants. Her shirt is green, and she wears a heavy yellow leather apron most of the time. She wears her golden hair up in a very large beehive style do. Her eyes are gray and she is always smoking a pipe.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to fit into much smaller and tighter spaces than normal.
History: She was born at the edge of vast desert. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Athletic, Gifted. Flaws: Greedy, Depressed. Bonds: Nature. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Katherine Oakley, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a colorful flower in her blonde hair. This gray eyed northerner is not easily forgotten.
Personality: She has a massive crush on the younger sibling of the Unemployed who has hired her part-time. She is obsessed with her god.
History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She has been a successful dealer in antiques buying low and selling high.
Motivation: She would like to get married and retire.
Ideals: Entrepeneur. Bonds: Poor, Attractive, Has a crush, Religious. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp.
Falkrunn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a faded coat and loose pants complete with small hat. Her brown hair is cut short with large spiked bangs in the front. Her eyes are likewise green. Her teeth are white and perfect.
Personality: A deeply religious woman she believes everything happens for a reason. She is skeptical of what others tell her and is slow to trust.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Flaws: Shy, Mundane. Bonds: Immigrant, Attractive, Religious. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 240 gp.
Koeth Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair, when down, is lengthy. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Koeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Priest
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Frederick Langston, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear grey clothing when he does not wear armor. He wears his white hair down. His thin eyebrows rest above his beady green eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.
History: When he was but 6 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He has never given up on his music dream.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Greedy, Hedonist. Bonds: Immigrant, Family. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Sard (20 gp). 1 Masterwork Uncommon Weapon.
Ethereal In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears suspenders and pastel workpants. Her shirt is green, and she wears a heavy pastel leather apron most of the time. She wears a broad hat to cover her moderate length red fur. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Ethereal began to lead the lost caravan. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
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