Pikar Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a faded coat and loose pants complete with broad hat. His silver hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Shipwright job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Joker. Flaws: Hedonist. Bonds: Rich, Job, Military. Occupation: Shipwright
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Aldous Hayley, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his club ready. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He feeds upon the attention of others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Banded mail.
Eiravel Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He prefers to wear tan clothing when he does not wear armor. He has a hunchback. His red hair is knotted and matted. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east to a Spy, Eiravel learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Forgetful, Fearful. Bonds: Job, Criminal record. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 90 pp. 1 Good lock.
Savaran Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her green crest is kept up in a ponytail inside a deerstalker hat. Her fierce gold eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She served in the navy to pay for her family's outstanding loans. When Savaran reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent mother.
Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. Red garnet (100 gp).
Aldous Garfield, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Soapmaker does. His skin is fair and his fingers are delicate and long. His red hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has achieved small success as a Soapmaker.
Motivation: Expand his business; and sabotage a competitor
Flaws: Depressed. Bonds: Job, Religious, Poor, Immigrant. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 300 sp. Tourmaline (160 gp).
Bimpnottin Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. Her long silver hair is drawn into a two foot long braid. Her eyes are likewise blue.
Personality: Abrasive and pushy, she has a hard time making friends. She invites people to come help in her community garden.
History: Born in the south her family was never financially stable. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Bimpnottin and her spouse have recently divorced.
Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, In love, Family. Occupation: Jeweler
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 cp. 3 Smokesticks.
Shedinn Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He sports green clothing, slightly heavier than average wear, and his gloved hand is found clutching a morningstar. He wears a broad hat to cover his moderate length copper crest. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the east. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Shedinn reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Pacifist. Flaws: Forgetful, Antagonistic. Bonds: Military, Family. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Auran, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Wella Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. She sports chestnut long hair. Her ears are large.
Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: When she was but 3 years old her parents immigrated from the south. In her 10th year, her parents were killed by a orcs raid, leaving Wella alone in the world. After a stint in an orphanage, she was adopted. She has worked as a Barkeep like her father before her.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Chaedi Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair, when down, is lengthy. She wears a mask on her face.
Personality: She snorts whenever she laughs or is feeling confident. She always tries to repair and not replace. It was this mentality that drove her into the Healer business.
History: Chaedi was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Elven conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chaedi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business.
Ideals: Fighting, Athletic, Persistence. Flaws: Racist. Bonds: Job. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 130 gp. Bloodstone (20 gp).
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