Verna Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white collared shirt and yellow skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is chestnut and very short. She is baby faced.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She never wears the same outfit twice, unless she absolutely has to.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Miller.
Motivation: She is unsatisfied with her job.
Ideals: Artistic. Bonds: Attractive, Job, Poor. Occupation: Miller
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
Halander Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright white suits and hats. His blonde hair is greasy and uncared for. His eyes are likewise green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he seems to be bored by most things
Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 310 gp. 2 Holy water.
Lûgdash Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He carries a battered falchion and tarnished axe as well. He sports a long golden beard, and similarly colored long hair. His blue unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Fisher mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Disease, Hedonist, Impulsive. Bonds: Rich. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Ivellios Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large blue mantle and cape that has been intricately interwoven into his tan robe. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are white and perfect.
Personality: Ivellios is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Ivellios is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Extrovert. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Diesa Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. She has styled her chestnut hair well, parting it to the right. Her thin eyebrows rest above her beady blue eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the east her family was never financially stable. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Actor soon after.
Motivation: Balancing her hectic life and new Actor responsibilities is difficult; and further expansion of business
Flaws: Ugly. Bonds: Job, Adventurer, Poor, Mentor. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 sp. 1 Darkwood Shield.
Anbera Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her brown robe and has her ceremonial dagger always slung over her shoulder. Her auburn hair is kept up in a ponytail inside a wide-brimmed hat. Her hazel eyes lackadaisically let the world flow into them.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She got into the Fortune-teller business at a young age. Anbera abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Fortune-teller job and began her own company from there.
Motivation: She is a bit of a kleptomaniac; and she's looking for her big break
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Adventurer, Criminal record. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 8
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 9000 cp.
Barakas Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of death around his neck, and a flail on his belt. His purple hair is slicked back into a classic pompadour. His eyes are white.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Barakas grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 17 (+3) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Jacoba Breeden, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears just a brown suit. She has golden hair. She has gray eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Find a way to reverse the transformation of her sister; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Adventurer, Family. Occupation: Slave Trader
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Sardonyx (50 gp).
Virra Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she typically wears blue cloth garments or leather armor. She has red hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves telling others what to do and how they should feel about things. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Virra grew up listening to her father's many stories. She was an apprentice working in her father's forge. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She desires power and/or immortality; and doesn't want to be a stableman and was forced into it by her family
Ideals: Opinionated. Bonds: Rich, Adventurer, Job, Family. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Silver comb with moonstones (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
