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NPC Generator

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Advanced [show]


Kathra Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back white hair. She tend to wears goggles to shield her eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Kathra was raised in a hard working conservative environment. Her childhood dream was to be a Map Maker, but she was a colossal failure. She struck the Armorer job and began her own company from there.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Kathra Rakankrak, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Chrysoberyl (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Bree Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is typically in her Map Maker uniform. Beneath her clothing is a huge mess of scar tissue. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her half smiles and green eyes are beguiling and draw you in.

Personality: Cocky and sure of herself, she believes she is the best Map Maker born in the past three hundred years. She is a very good compulsive liar and kleptomaniac.

History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Merchant, but she got bored and became a Map Maker. She has achieved small success as a Map Maker.

Motivation: She feels that her past leaves her morally obligated to help.

Bonds: Job, Slave, Attractive, Criminal record, Military. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Bree Warmwater, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Feng Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His head has been shaved. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. Flattery will make him almost putty in your hands.

History: Feng was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 5 years.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Job, Nature, Adventurer. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Feng Weld, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills Athletics +2, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Grigi Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who dresses well, typically a more casual-formal manner, she is not a threatening figure. She keeps her golden hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Grigi Tinley, Female Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)10 (+0) 9 (-1)7 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Two Llamas Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown vest and prefers grey and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has beige fur. She has several tiny emerald earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Two Llamas has worked very hard to control her curse. During her travels, Two Llamas and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Two Llamas discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Two Llamas fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants to meet her childhood hero.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Two Llamas Mirror, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)9 (-1) 15 (+2)8 (-1)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Breastplate.


Social Check DCs


Arara Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Arara was born in the north. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Persistence. Bonds: Attractive, Family, Has a crush. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Arara Garcia, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, violet cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Cook profession.

History: Born to a pair of adventurers, Chad grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Religious. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Chad Fasharash, Male Half-Elf Sorcerer 3
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 11 (+0)6 (-2)
Skills Perception +2, Performance +0
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Henry Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 11th year, his parents were killed by a dire rats raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Henry Hybrid, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Elegant Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears an entirely brown suit with blue socks and a vest with buckled shoes. Her whole body is exceptionally muscular. Her fur is greying and her face has many wrinkles. She has hazel eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Elegant lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal music training, and achieved minor success. She moves from town to town, unable to find a place to settle.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Justice, Artistic. Bonds: Immigrant, Religious, Family. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Elegant Of Ivory, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 250 gp. 1 Good lock.


Social Check DCs

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