Prosperine Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is heavily combed to the right. She has silver eyes.
Personality: Confrontational and typically high on some drug or another. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Prosperine was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Ploughman for the past few years.
Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert, Entrepeneur. Flaws: Addict. Bonds: Job, Slave. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Gerard Shirley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey armored body suit, with a simple green line shooting up and back down. His hair is silver and very short. He has brown eyes.
Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Antagonistic, Addict. Bonds: Immigrant, Adventurer. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
Lucan Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the west, but his parents moved at a very young age to the south. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the west, certain he would find work there.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Immigrant, Family. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Ishte Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her black boots flare out at the collars. Her long black hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She is the product a well kept family trust fund and as such has never really known need. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Fighting, Gifted. Bonds: Rich, Adventurer, Job. Occupation: Baker
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1300 sp. 1 Masterwork manacles.
Maegan Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has dyed her greying golden hair a little too much giving a sharp golden color. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Maegan hails from a village terrorized by giants. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She has comitted a past crime that haunts her to this day; and she feels threatened by others
Flaws: Fearful, Secretive. Bonds: Attractive, Enemies, Criminal record. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 190 gp. Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Namfoodle Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Architect, who enjoyed hunting, Namfoodle was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Engraver like his father before him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Gifted, Professionalism. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Engraver
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Chrysoberyl (150 gp). 1 Masterwork manacles.
Morkral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He sports a flattop hair cut. His hazel eyes dart from person to person.
Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of giants once and for all.
History: When he was but 7 years old his parents immigrated from the south. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by giants. Morkral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Athletic. Bonds: Guardian, Enemies, Immigrant, Slave. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 17 (+3) | 9 (-1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Banded mail.
Gale Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His cinnamon fur is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gale lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family.
Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Black pearl (300 gp).
Gildmak Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries with him a set of nunchakus on his belt, each one with a amethyst on the hilt. His golden hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Painter and found it very stressful. He now owns his own business.
Motivation: To be a Junk Dealer again; and sabotage a competitor
Ideals: Fighting. Flaws: Lazy, Disease. Bonds: Attractive, Job. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp.
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