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NPC Generator

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Advanced [show]


Sekhmet Twist, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears black leather gloves, a black jacket, and tight pants. Her hair is short and purple. Her ears are large.

Personality: She is extraordinarily eccentric. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Philantrophist, Athletic. Flaws: Ugly, Insane. Bonds: Military. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Sekhmet Twist, Female Tiefling Sorcerer 1
Medium (4'9") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Isabella Remington, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. With bright white hair. She wears an eyepatch.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was always a brilliant, if unscrupulous mind. While studying, she fell in love. They married and had a son. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: In love. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Isabella Remington, Female Human Sorcerer 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


John Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Insane. Bonds: Military, Poor. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

John Ariessus, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Blue quartz (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His beige fur is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Moon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Military. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Moon In the Wind, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. Hematite (13 gp). Chrysoberyl (100 gp).


Social Check DCs


Jarana Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tattered old clothes, and a wedding ring on her right hand. Her hair is cut close to her head. Her eyes are amber and beady.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: The child of a Banker, who enjoyed hunting, Jarana was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jarana took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Dwarven compassion.

Flaws: Ugly, Racist, Disease. Bonds: In love, Nature. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Jarana Rakankrak, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)10 (+0) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 pp.


Social Check DCs


Salanop Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing the road beaten gear of a warrior. Her hair is short and golden. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born in the east, but her parents moved at a very young age to the north. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage; and tiefling compassion

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Attractive, Family, Immigrant. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Salanop Musgraben, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Therai Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair has been sun bleached extensively. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Spy job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Cynical, Shy. Bonds: Rich, Nature, Job. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Therai Loyalty, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 16 (+3)17 (+3)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Hoshû Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the north. His childhood dream was to be a Dyer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Dyer again.

Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Hoshû Cornish, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. Brown-green garnet (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Great Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His fur, while still mostly brown, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Mentor, Rich, Slave. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Great Grass, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp. Brown-green garnet (70 gp).


Social Check DCs

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