Oskar Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears grey painted combat armor at almost all times. His long golden hair is drawn into a two foot long braid. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Oskar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Oskar's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Addict, Antagonistic, Selfish. Bonds: Rich. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. Tourmaline (160 gp).
Oriax Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a black coat with green slacks. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Oriax embodies much of what other species detest in the Tieflings. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of southern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 190 gp.
Sun On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He has moderate length orange fur. His green unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting. Flaws: Disease, Antagonistic, Racist. Bonds: Job. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Fistula Cholmondeley, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky white painted plate armor. She wears a broad hat to cover her moderate length blonde hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Mentor, Job. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Buvvie Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing a long, blue cloak. She wears her hair in dreadlocks. Her eyes are violet and she is always smoking a pipe.
Personality: She is irascible and easily irritated. She has all her life been fascinated with dancing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She worked as a nervous Performer and found it very stressful. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Job, Guardian. Occupation: Performer
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1600 sp.
Gell Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. He has shaved his head bald. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered
History: Gell was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Gell and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 pp. Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Silver comb with moonstones (900 gp).
Dynamic In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'11", this woman is generally shirtless and showing off her tattooed chest. She has done her best to style her orange fur to look like a famous performer. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants to meet her childhood hero; and she wants revenge against illithids
Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Attractive, Enemies. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Goblin, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 170 gp.
Donaar Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears light armors faded through time and improper care. His scarlet crest has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Donaar hails from a village terrorized by brigands. In his 12th year, his parents were killed by a brigands raid, leaving Donaar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Enemies. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Goblin, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Rose Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Farmer in town.
History: Rose was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Miller again; and to share knowledge with the world
Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Job. Occupation: Farmer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
