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NPC Generator

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Advanced [show]


Drifting Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to hide his balding. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south his family was never financially stable. One day when Drifting was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Drifting was heart-stricken from the event, and his mother started working long hours to provde for them. He is untrained/undisciplined, which makes him dangerous.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Philantrophist. Flaws: Insane, PTSD. Bonds: Poor, Family. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Drifting Of Dragons, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Athletics +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp.


Social Check DCs


Kothûg Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple black robe with pastel stripes complete with hood. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: Born in the south to a Butcher, Kothûg learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: To end his boredom; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Pacifist. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Kothûg Landon, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp.


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. He has a hunchback. His white hair is singed and shortened. He has several tiny aquamarine earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Religious, Nature, Criminal record. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Atterton, Male Human Sorcerer 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Fallthra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears tattered old clothes. Her hair, while still mostly blonde, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the east; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Military. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Fallthra Bloodkith, Female Dwarf Sorcerer 4
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 17 (+3)6 (-2)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp.


Social Check DCs


Ozyman Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" eastern man, he wears professional attire. His red hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Ozyman lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: Money/treasure; and to reunite with his absent mother

Ideals: Justice. Bonds: Attractive, Family, Rich. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Ozyman Swiftwhistle, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)12 (+1) 7 (-2)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 900 sp.


Social Check DCs


Williamina Chester, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries bows. Her blonde hair is long and unkept. She has blue eyes and a brown hat with a blue feather.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a forest tribe. She was an apprentice working in her father's forge. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Williamina Chester, Female Human Sorcerer 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp.


Social Check DCs


Frug Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable, Opinionated. Bonds: Attractive, Criminal record. Occupation: Brewer

Voice: American accent

Attributes [hide]

Frug Raulnor, Male Gnome Sorcerer 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Paymon Calm, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of death around his neck, and a sword on his belt, and is pretty ugly. He keeps his red hair in a pixie cut. His eyes are a pleasant gold.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Paymon Calm, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 7 (-2)18 (+4)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 8
Languages Common, Giant, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 gp. Gold and topaz bottle stopper cork (400 gp). 1 Masterwork manacles.


Social Check DCs


Ombul Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He wears baggy red pantaloons and a black scarf, and his gloved hand is found clutching a dagger. His hair, while still mostly auburn, has prominent grey streaks. This gray eyed northerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich northern family. A gifted student he started as a Adventurer, but he got bored and became a Tailor. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Opinionated, Justice. Bonds: Rich, Job, Family. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Ombul Fatrabbit, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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