Traki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a very good compulsive liar and kleptomaniac.
History: Born in the north to a Spice Merchant, Traki learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. Iolite (60 gp).
Vonana Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She typically wears brown cloth garments or leather armor. Her red hair is wavy and long. Her eyes are brown.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A powerful necromancer made her what she is. She moved out east to avoid the crime she committed. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Mentor, Criminal record. Occupation: Bookbinder
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 400 gp. Deep blue spinel (900 gp). 1 Half-Plate.
Althaea Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tight fitting tan shirt and pants. She keeps her long blonde hair kept up in a rat tail. Her green eyes have a joyful gleam in them most of the time.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is harsh and unforgiving.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Actor, but she was a colossal failure. She left for the north, certain she would find work there.
Motivation: She is unsatisfied with her job.
Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Job. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 6 (-2) | 4 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Nuraval Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and golden with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His violet eyes peer out from beneath his deerstalker brown hat.
Personality: Nuraval hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Nuraval lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 6
Hit Points 26 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 3 (-4) | 20 (+5) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Sylvan, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Guy Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His skin is fair and his fingers are delicate and long. His red hair is knotted and matted. His blue eyes peer out from beneath his broad yellow hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: To clean up the streets; and money/treasure
Ideals: Persistence. Flaws: Selfish, Impulsive. Bonds: Rich, Guardian. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
Hunter Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is renowned for his bright violet suits and hats. His clothes are grease stained in places. His auburn hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of men and trembles around them
History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Miller
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 160 gp. 1 Banded mail.
Zagga Clinton, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears black leather gloves, a black jacket, and tight pants and is in decent physical shape. Her golden hair is thinning but still full. She has a tattooed face.
Personality: A deeply religious woman she believes everything happens for a reason. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. By chance she met her brother recently and the two have been together since.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Racist. Bonds: Religious, Rich, Family. Occupation: Stylist
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 sp.
Chay Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing a long, white, dusty cloak, marred by chocolates. He has a very tight haircut. His eyes are a pleasant brown.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chay is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Chay grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. During his travels, Chay and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Chay discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Chay fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Meet up once more with his childhood friend.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Elven, Orc, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Bullseye lantern. 1 Good lock. 1 Magnifying glass.
River In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length brown fur. Her amber eyes peer out from beneath her feathered pastel hat.
Personality: A deeply religious woman she believes everything happens for a reason. River is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She got into the Stylist business at a young age. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She tends to her Stylist job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg.
Bonds: Poor, Religious, Family, Job. Occupation: Stylist
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
