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NPC Generator

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Advanced [show]


Barbena Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has blonde hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken as a slave by a traveling circus and forced to perform In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to work out more often; and she desires power and/or immortality

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Adventurer, Slave. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Barbena Stoutale, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)17 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp.


Social Check DCs


Althaea Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tan tunic with green highlights, and long white pants that bunch up around her shoes. Her white hair, when down, is lengthy. Her gray eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Althaea grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic, Fighting. Bonds: Adventurer, Attractive. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Althaea Berevan, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Anne Payton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt and is in decent physical shape. She has styled her auburn hair well, parting it to the right. Her hazel eyes are passionate and lively.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anne took refuge in the large cave and found the beat up mace and armor she uses now. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Joker, Fighting. Bonds: Nature, Criminal record. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Anne Payton, Female Human Sorcerer 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs


Târz Langston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Bather soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Rich. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Târz Langston, Male Half-Orc Sorcerer 2
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 17 (+3)3 (-4)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 gp.


Social Check DCs


Sarai Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair has been sun bleached extensively. She has blue eyes and a red hat with a green feather.

Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: The child of western immigrants she idolized her mother. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Blacksmith for hire.

Motivation: Elven compassion; and to be a map maker again

Flaws: Racist. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Sarai Littlefoot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)16 (+3) 10 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Elven, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp. Jet (90 gp).


Social Check DCs


Lidda Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who prefers to wear flannel, she is not a threatening figure. She has done her best to style her brown hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She speaks before she thinks and is too direct. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Lidda was born the youngest of three triplets. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered drow who tried to eat her hand. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Flaws: Insomniac, Impulsive. Bonds: Enemies, Family. Occupation: Servant

Voice: Stutters

Attributes [hide]

Lidda Sunmeadow, Female Halfling Sorcerer 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Violet garnet (200 gp). Violet garnet (200 gp). Obsidian (11 gp).


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He keeps his long orange fur kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Dagger Grass, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)17 (+3) 16 (+3)10 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Abyssal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 500 sp. Chrysoberyl (100 gp).


Social Check DCs


Cecily Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long silver hair reaches down to her waist. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cecily fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Athletic, Disciplined. Flaws: Insane. Bonds: Religious, Rich. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Cecily Il-Song, Female Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Vicky Hackney, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is cut jaggedly and amateurishly. She wears large thick round spectacles.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Vicky Hackney, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)16 (+3) 15 (+2)7 (-2)
Skills Arcana +5, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp. Brass mug with jade inlays (300 gp).


Social Check DCs

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