Nimble Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Beneath her clothing is a huge mess of scar tissue. Her white fur is greasy and uncared for. Her face is scarred and worn.
Personality: She is business-like. She takes instructions and follows them to the letter. She plays an instrument quite well.
History: Born in a small village she learned the ways of the warrior from her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it.
Ideals: Professionalism, Artistic, Fighting. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. 1 Thunderstones.
Whurdred Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Sailor. She is muscular with a powerful set of arms. Her long blonde hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. Since then, she has sought to make the best of life.
Motivation: She has decided she is irredeemable; and a rival would like her out of the picture
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Sailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Large well-done wool tapestry (100 gp).
Gynk Watson, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She dresses in black turtlenecks beneath a blue coat with white slacks. Her chestnut hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Gynk isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. Her first spouse was a Body Guard, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and her relatives are trying to arrange a marriage
Ideals: Impeccable, Extrovert. Bonds: Rich, Family, Debt. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Eridred Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of the four houses of cards around her neck, and a whip on her belt. Her red hair is lengthy. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She misses her home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Old masterpiece painting (600 gp). Old masterpiece painting (600 gp).
Kathra Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has decided she is irredeemable; and she is wracked by social anxiety
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Sculptor
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Alchemist’s fire.
Elama Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is white and very short. Her eyes, though not visible through her cowl, are green.
Personality: Elama speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Elama was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 13 years.
Motivation: Nothing but the best is good enough for her; and further expansion of business
Ideals: Impeccable. Bonds: Attractive, Poor, Job. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).
Shedinn Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his sai always slung over his shoulder. He wears his scarlet crest down. This red eyed westerner is not easily forgotten.
Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. After months of barely getting by, Shedinn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He would like to get married and retire; and he has decided he is irredeemable
Flaws: Antagonistic. Bonds: Criminal record, Job, Rich, Has a crush. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp. Violet garnet (200 gp). 1 Silk rope.
Shadow Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His black fur is slicked back into a classic pompadour. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Military. Occupation: Farmer
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp. Zircon (40 gp). Deep blue spinel (1000 gp). Red-brown spinel (70 gp).
Xanaphia Conway, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Bather. She carries with her a set of nunchakus on her belt, each one with a ruby on the hilt. Her white hair is kept up in a ponytail inside a top hat. Her eyes are likewise green.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the east to a Bather, Xanaphia learned a great deal about her father's area of expertise. Xanaphia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Bather.
Motivation: Wants to work out more often; and she is unsatisfied with her job
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Iolite (60 gp).
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