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NPC Generator

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Advanced [show]


Percival Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown broad hat and brown clothes. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Rich. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Percival Sutherland, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Deception +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1500 sp.


Social Check DCs


Caramip Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears professional attire, and sports empty pouches on her belt. With bright chestnut hair. She is very pretty but has cold, dead eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised by priests from a young age. Through the years after Caramip was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Caramip's father didn't care for her much, and the feeling was mutual. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Caramip Fapplestamp, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 14 (+2)16 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Wymar Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His hair is blonde and very short. His green eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a Spy, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Poor, Nature. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Wymar Wheatley, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 16 (+3)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Eran Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fancy white dress. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is cut close to her head. Her fierce green eyes like to dwell on things.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered painting. She then took over the family business and is one of the better Mayor for hire.

Motivation: She desires power and/or immortality; and expand her business

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eran Kettlewhistle, Female Halfling Sorcerer 4
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norkruuth Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized ruby on his left hand. His white crest is greasy and uncared for. His eyes are gold.

Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Norkruuth Kerrhylon, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Agatha Braxton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is bald on top and has large brown tufts of hair around her ears. Her amber unseeing eyes seem to look past you.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Agatha enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure; and she is greedy

Ideals: Impeccable. Flaws: Ugly, Disease, Hedonist. Bonds: Rich. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Agatha Braxton, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp.


Social Check DCs


Jarana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey tunic with white highlights, and long blue pants that bunch up around her shoes, and she perpetually has her scimitar ready. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Jarana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Miner mother left her crippled. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: Meet up once more with her childhood friend; and she wants to get laid

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Poor. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Jarana Dankil, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. Deep blue spinel (200 gp).


Social Check DCs


Cumpen Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she has a large tan mantle and cape that has been intricately interwoven into her red robe, and is pretty ugly. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are blue and she is always smoking a pipe.

Personality: Cumpen hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sold as a small child to a necromancer, Cumpen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal singing training, and achieved minor success. She has worked as a Dyer like her mother before her.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Mentor, Job. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Cumpen Silverthread, Female Gnome Sorcerer 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Anthony Clapham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is lengthy. His eyes are gray and beady.

Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Anthony Clapham, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs

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