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NPC Generator

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Advanced [show]


Seebo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He wears a colorful flower in his blonde hair. His eyes are gray and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has never given up on his dancing dream.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Entrepeneur, Artistic. Flaws: Shy, Racist. Bonds: Attractive. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Seebo Garrick, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Orc, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Roge Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man tends to wear a white poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized opal on his left hand. He has wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Roge hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roge is combative with any and all who dare try his patience in the slightest.

History: His mother raised him in a mountain cabin. Roge liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Justice. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Roge Quickstep, Male Halfling Sorcerer 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Marbas Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a black suit, yellow shirt, and black tie. His purple hair is lengthy and is close to two feet long. His eyes are red.

Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Animal Trainer soon after.

Motivation: Further expansion of business; and to be a fortune-teller again

Flaws: Disease. Bonds: Attractive, Job, Religious, Mentor. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Marbas Reverence, Male Tiefling Sorcerer 3
Medium (5'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Athletics +4, History +4
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Emerald In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. Her orange fur has been sun bleached extensively. Her hazel eyes are slightly larger than normal.

Personality: She will rave to anyone who will listen. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Emerald was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. After coming to the age of reason, Emerald took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Enemies, Adventurer. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Emerald In the Storm, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)12 (+1) 5 (-3)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 350 gp.


Social Check DCs


Pyra Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears baggy green pantaloons and a black scarf. Her purple hair is lengthy. She has a tattooed face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing her studies, news broke out that her hometown was attacked by goblins. Pyra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and her religion dominates her actions

Ideals: Passionate. Bonds: Religious, Criminal record, Enemies, Family. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Pyra Entropy, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp.


Social Check DCs


Juliana Cromwell, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a long, grey, dusty cloak, and a wedding ring on her right hand. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She loathes her own lifestyle; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Joker. Flaws: Depressed. Bonds: In love, Criminal record. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Juliana Cromwell, Female Human Sorcerer 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Alexandrite (200 gp).


Social Check DCs


Senteq Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Senteq studied abroad. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Military, Immigrant. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Senteq Nackle, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a grey tunic with black highlights, and long brown pants that bunch up around her shoes. Her hair is always cut to a buzz. She is baby faced.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Flattery will make her almost putty in your hands.

History: Born in the east to a Jeweler, Gillyd learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gillyd took refuge in the old dungeon and found the beat up pickaxe and armor she uses now. She has set out to sabotage the competition.

Motivation: She is greedy; and she feels kind of lost in life

Flaws: Depressed, Selfish. Bonds: Job, Nature, Rich. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gillyd Loderr, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)10 (+0) 8 (-1)7 (-2)
Skills Insight +1, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp. Pink pearl (70 gp).


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. He has styled his brown fur well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Navigator and found it very stressful. He struck the Navigator job and began his own company from there.

Motivation: To reunite with his old friends; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Bonds: Attractive, Enemies, Slave, Job, Adventurer. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Lone Running, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs

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