Aldous Anderton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a brown suit, violet shirt, and pastel tie. He wears a colorful flower in his black hair. His gray eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Ideals: Persistence. Flaws: Emotional. Bonds: Attractive, Military. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Jade (90 gp).
Gilkass Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a well pressed and immaculate suit (or dress). She keeps her long white crest kept up in a rat tail. Her gold eyes are passionate and lively.
Personality: She is witty, but her monotone delivery comes off as unnerving She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her father. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others
Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Performer
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp. Tourmaline (90 gp).
Drusilia Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She sports violet clothing, slightly heavier than average wear. Her whole body is exceptionally muscular. She wears a colorful flower in her blonde hair. Her brown eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing herself, she comes off as nervous. She is able to make almost anything out of random pieces of junk.
History: A powerful necromancer made her what she is. Drusilia was born on a far western island where she grew up under the tutelage of her father, an expert Miller. She was granted necromantic powers by her dying sister.
Motivation: Many gnolls want her driven away.
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Attractive, Mentor. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Uncommon Weapon.
Lance Rylan, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white, silky, and of moderate length. His green eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted from career to career and currently works as a Jeweler.
Motivation: Marry his sister to traveling adventurers.
Ideals: Gifted. Bonds: Attractive, Guardian, Family, Job. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 210 gp.
Five Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is bristling with hidden weapons, mostly monstrous two handed axes and shortspears. She wears her cinnamon fur down. This green eyed northerner is not easily forgotten.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Around other people she will do her best to conceal her emotions and appear jolly.
History: The child of a Sculptor, who enjoyed hunting, Five was taken on many hunting expeditions. Five was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Five decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Entrepeneur. Flaws: Cynical, Shy. Bonds: Poor, Criminal record, Nature. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Bullseye lantern. 1 Healer’s kit.
Eberk Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his sickle. His silver hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Eberk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has comitted a past crime that haunts him to this day; and he is currently in port desperately looking for someone to get him out
Flaws: Shy, Hedonist. Bonds: Attractive, Slave. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Thokk Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'7" and dresses well, typically a more casual-formal manner. His hair is long and blonde with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. 1 Banded mail.
Anthony Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of western immigrants he idolized his mother. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant, Enemies. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 sp. Blue quartz (9 gp).
Zed Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has moderate length black hair. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Zed is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Server. He ran away from his former home and has been making his living as a Server for the past few years.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly. Bonds: Rich, Family, Military, Job. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 3 (-4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 200 sp.
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