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NPC Generator

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Advanced [show]


Millicent Stanford, Female Human [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears a grey tunic with black highlights, and long tan pants that bunch up around her shoes. Her white hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She is the product a well kept family trust fund and as such has never really known need. Millicent was born on a far southern island where she grew up under the tutelage of her mother, an expert Actor. She has built up a small fortune and can afford her own way.

Motivation: Expand her business; and further expansion of business

Ideals: Professionalism. Bonds: Enemies, Rich, Immigrant, Job. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Millicent Stanford, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Tiger eye turquoise (11 gp).


Social Check DCs


Jo Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She wears baggy red pantaloons and a yellow scarf. She is portly but not overly obese. She has slicked back white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is an amazing painter.

History: She was born several months after her mother was called into army service. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk.

Ideals: Disciplined, Gifted. Bonds: Attractive, Military, Adventurer. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Jo Nimblefingers, Female Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 900 sp. 1 Darkwood Buckler.


Social Check DCs


Tricking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has the majority of her body covered in plate. Her gray fur is braided into rings. Her blue eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, she has a hard time making friends. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She has built up a small fortune and can afford her own way.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new layabout responsibilities is difficult

Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Tricking In the Wind, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp.


Social Check DCs


Oolah Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a black poncho over her likewise colored trousers and shirt. Her long auburn hair is drawn into a two foot long braid. Her brown eyes lackadaisically let the world flow into them.

Personality: She will rave to anyone who will listen. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a white middle class family as the only child. Through the years after Oolah was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Oolah's father didn't care for her much, and the feeling was mutual. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Oolah never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Retire the richest woman in the east; and she is content

Ideals: Entrepeneur. Flaws: Insane, Mundane, Antagonistic. Bonds: In love. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Oolah Wakefield, Female Half-Orc Sorcerer 2
Medium (4'9") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 11 (+0)7 (-2)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 60 gp.


Social Check DCs


Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He keeps his long beige fur kept up in a rat tail. His blue eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Gifted. Bonds: Religious, Adventurer. Occupation: Miller

Voice: Whispers

Attributes [hide]

Jade Grass, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Cloud Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears suspenders and brown workpants. Her shirt is violet, and she wears a heavy brown leather apron most of the time, she is not a threatening figure. She wears her white fur up. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: Marry her brother to traveling adventurers; and to be a barrister again

Ideals: Fighting, Professionalism. Bonds: Nature, Job, Family. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Cloud Timber, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 190 gp.


Social Check DCs


Thervan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is long and white with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His gray eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Thervan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Poor. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Thervan Selevarun, Male Elf Sorcerer 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Athletics +1, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Bertram Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. With a patchy chestnut beard and wild chestnut hair. He has brown eyes and a violet hat with a red feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and he is wracked by social anxiety

Flaws: Greedy, Fearful. Bonds: Immigrant, Adventurer, Family. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Bertram Amakiir, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. Violet garnet (200 gp).


Social Check DCs


Armara Silence, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'2" northern woman, she wears a black tunic with green highlights, and long tan pants that bunch up around her shoes. She wears a colorful flower in her brown hair. Her white eyes are passionate and lively.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A true patriot, Armara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Armara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Armara decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To be a Stylist again; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist. Bonds: Attractive, Military, Criminal record, Rich, Job. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Armara Silence, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp.


Social Check DCs

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