Habor Hate, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black painted combat armor at almost all times. His dark red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Habor embodies much of what other species detest in the Tieflings. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Habor lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and regain custody of his daughter
Flaws: Insane, Antagonistic. Bonds: Immigrant, Family. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 19 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Terran, Undercommon, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Thunderstones.
Uthûg Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his chestnut hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world.
Ideals: Fighting, Athletic, Disciplined. Flaws: Addict, Impulsive. Occupation: Brewer
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. 2 Smokesticks.
Marastyr Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who usually wears her grey robe and has her trident always slung over her shoulder, she is not a threatening figure. Her head has been shaved. She has a dull look in her blue eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise she seems alert and responsive.
History: She was raised in a white middle class family as the only child. Her mother was a soldier and died while she was still young. Marastyr was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things; and she is content
Ideals: Joker, Professionalism. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 130 gp.
Heward Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a lot of dark rich colors, with gold accents. His chestnut hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He feeds upon the attention of others.
History: Heward was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Passionate. Bonds: Attractive, Slave, Adventurer, Criminal record. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 4 (-3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp.
Pallabar Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely tan suit with grey socks and a vest with buckled shoes. His red hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the east to a Cook, Pallabar learned a great deal about his father's area of expertise. After coming to the age of reason, Pallabar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Job. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2600 sp.
Chem Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). His blue hair is drawn into a tight pony tail with a skull scrunchie. His silver eyes lackadaisically let the world flow into them.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: Sold as a small child to a brothel owner, Chem was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Chem liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Persistence. Bonds: Mentor, Nature. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp.
Panana Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a blue suit. She carries with her a set of axes on her belt, each one with a aquamarine on the hilt. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Panana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent mother
Ideals: Fighting, Optimist, Professionalism. Bonds: Attractive, Slave. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 250 gp. Onyx (30 gp).
Ella Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she tends to wear a large yellow jacket. Her black hair is smooth and relatively long. Her gray unseeing eyes seem to look past you.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. The war was a terrible time for her, and Ella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Ella was born with her father's beautiful face. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Justice. Flaws: Disease, Depressed. Bonds: Military, Attractive, Nature. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Celestial, Ignan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Chain shirt.
Brakka Palomarez, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a black coat over a blue low-cut shirt, and a small hat upon her head. Her golden hair is long and unkept. Her eyes are a pleasant green.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Further she is a bit of a stoner and is frequently out of it.
History: She served in the navy to pay for her family's outstanding loans. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Addict. Bonds: Military. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. Deep green spinel (70 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
